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I wanna get back on the railroad
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<blockquote data-quote="Noumenon" data-source="post: 4781190" data-attributes="member: 70102"><p>It's true, I don't have to railroad the PCs to keep them close to a wizard the way I would have to to keep them close to the wizard's tower. But still, leaving town means leaving most of the plotlines behind unless they all follow you or can develop in your absence. I guess it's not the plotlines I fear leaving behind, really, it's the prepared encounters, because those go stale quickly with leveling up.</p><p></p><p></p><p></p><p>You know, Dungeon Crawl Classics don't really use treasure as a hook very much, and neither did the game I was a player in. I'm pretty sure it would work. </p><p></p><p>My one player also wants me to threaten the hometown instead of just the sheriff's job. So I need better hooking skills if I don't want to railroad.</p><p></p><p></p><p></p><p>Hey, that addresses my pacing issue really directly. If they complain, I'll tell them "go take a hook next time, or ask for one. You can do it."</p><p></p><p>I don't know if it will be easy for them to develop this skill, though. I have seen them just sit around town drinking and fishing, how can they help getting bored. The development of the vodka-dipped flounder is an interesting new dish, but it's not enough to keep a game afloat.</p></blockquote><p></p>
[QUOTE="Noumenon, post: 4781190, member: 70102"] It's true, I don't have to railroad the PCs to keep them close to a wizard the way I would have to to keep them close to the wizard's tower. But still, leaving town means leaving most of the plotlines behind unless they all follow you or can develop in your absence. I guess it's not the plotlines I fear leaving behind, really, it's the prepared encounters, because those go stale quickly with leveling up. You know, Dungeon Crawl Classics don't really use treasure as a hook very much, and neither did the game I was a player in. I'm pretty sure it would work. My one player also wants me to threaten the hometown instead of just the sheriff's job. So I need better hooking skills if I don't want to railroad. Hey, that addresses my pacing issue really directly. If they complain, I'll tell them "go take a hook next time, or ask for one. You can do it." I don't know if it will be easy for them to develop this skill, though. I have seen them just sit around town drinking and fishing, how can they help getting bored. The development of the vodka-dipped flounder is an interesting new dish, but it's not enough to keep a game afloat. [/QUOTE]
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