Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I wanna publish!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Woontal" data-source="post: 383560" data-attributes="member: 7764"><p><strong>Australia, land of inopportunity</strong></p><p></p><p>Good god Chris_Nightwing, if only I had your luck.</p><p></p><p>After over 15 years of playing the games that seem to generally slip their way into our lives I have finally gotten myself published.....once.</p><p></p><p>Since finally getting convinced to submit a module to be published by my group, I have tasted success, but it is a bitter sensation. You see, I live in Australia. Oh to Hob-nob with people at American conventions, to be able to play Polyhedron games at conventions, to gain access to the wide range of products that are not sent to the land Down Under.......</p><p></p><p>Strangely enough after being published once, I'd give my right arm (though it may slow my typing speed) to give it another try. You however Mr Nightwing seem to live in the land of the lucky, to have your material requested by others and have the chances for publishing.</p><p></p><p>Many of the goods that various publishers put out do not make it to where I live, and the wonders of ordering on the internet are not as easy where I live as it is in the cities.</p><p></p><p>But enough of the sob story no-body wants to hear. Bottom line is like so: should anyone desire to prod my mind and stir through it like so much alphabet soup, then I welcome it!</p><p></p><p>I have had time and experiance to design custom classes, spells and other tit-bits for games that I run, but most importantly I believe is this: My particular talent is not so much as to overwhelm people with new rules for the sole fact to prove my ability of creation (though such a skill is not one to shirk), but it is to create new and interesting plotlines with the possibility of creating such additional items to place within.</p><p></p><p>Though I have managed to create new ideas for stories (such as the Children of the Golem prestege class for one), I believe that a tale is one to be told first, then the pretty new things to be added as a secondary necessity.</p><p></p><p>Please people, I fully recognise the ability to create new ideas for the rules of the game, they are a necessity that keeps the game fresh, and one that I fully support.</p><p></p><p>But apart from all this drivel, the nuts and bolts are:</p><p></p><p>Aussie, person, looking for a chance to impress, has duck called norman, can spin d4s. If any of you lovely people know where or how I can get a chance to impress, I would appreciate any chance.</p><p></p><p>Thanks peoples.</p></blockquote><p></p>
[QUOTE="Woontal, post: 383560, member: 7764"] [b]Australia, land of inopportunity[/b] Good god Chris_Nightwing, if only I had your luck. After over 15 years of playing the games that seem to generally slip their way into our lives I have finally gotten myself published.....once. Since finally getting convinced to submit a module to be published by my group, I have tasted success, but it is a bitter sensation. You see, I live in Australia. Oh to Hob-nob with people at American conventions, to be able to play Polyhedron games at conventions, to gain access to the wide range of products that are not sent to the land Down Under....... Strangely enough after being published once, I'd give my right arm (though it may slow my typing speed) to give it another try. You however Mr Nightwing seem to live in the land of the lucky, to have your material requested by others and have the chances for publishing. Many of the goods that various publishers put out do not make it to where I live, and the wonders of ordering on the internet are not as easy where I live as it is in the cities. But enough of the sob story no-body wants to hear. Bottom line is like so: should anyone desire to prod my mind and stir through it like so much alphabet soup, then I welcome it! I have had time and experiance to design custom classes, spells and other tit-bits for games that I run, but most importantly I believe is this: My particular talent is not so much as to overwhelm people with new rules for the sole fact to prove my ability of creation (though such a skill is not one to shirk), but it is to create new and interesting plotlines with the possibility of creating such additional items to place within. Though I have managed to create new ideas for stories (such as the Children of the Golem prestege class for one), I believe that a tale is one to be told first, then the pretty new things to be added as a secondary necessity. Please people, I fully recognise the ability to create new ideas for the rules of the game, they are a necessity that keeps the game fresh, and one that I fully support. But apart from all this drivel, the nuts and bolts are: Aussie, person, looking for a chance to impress, has duck called norman, can spin d4s. If any of you lovely people know where or how I can get a chance to impress, I would appreciate any chance. Thanks peoples. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I wanna publish!
Top