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*Dungeons & Dragons
I want a return to long duration spells in D&D Next.
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<blockquote data-quote="FireLance" data-source="post: 5918105" data-attributes="member: 3424"><p>One possibility that just occurred to me might be to allow the spellcaster to extend the duration by extending the casting time for some spells. Specifically, certain spells might have two casting times: a shorter casting time with a reduced effect and duration, and a longer casting time that could grant a greater effect or a longer duration.</p><p></p><p>For example, if you cast <em>invisibility</em> as a standard action, maybe it lasts only 1 round, or you need to spend a standard action to maintain it. However, if you spend 10 minutes to cast it, you don't need to maintain it and it lasts until the end of your next extended rest or until the target breaks invisibility by attacking.</p><p></p><p>Similarly, <em>charm</em> and <em>polymorph</em> could have longer-term effects if cast with a longer casting time (though for the latter, perhaps the option for the longer casting time would not apply for more powerful forms, making it more useful for disguise, stealth and exploration rather than a combat boost).</p></blockquote><p></p>
[QUOTE="FireLance, post: 5918105, member: 3424"] One possibility that just occurred to me might be to allow the spellcaster to extend the duration by extending the casting time for some spells. Specifically, certain spells might have two casting times: a shorter casting time with a reduced effect and duration, and a longer casting time that could grant a greater effect or a longer duration. For example, if you cast [I]invisibility[/I] as a standard action, maybe it lasts only 1 round, or you need to spend a standard action to maintain it. However, if you spend 10 minutes to cast it, you don't need to maintain it and it lasts until the end of your next extended rest or until the target breaks invisibility by attacking. Similarly, [I]charm[/I] and [I]polymorph[/I] could have longer-term effects if cast with a longer casting time (though for the latter, perhaps the option for the longer casting time would not apply for more powerful forms, making it more useful for disguise, stealth and exploration rather than a combat boost). [/QUOTE]
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I want a return to long duration spells in D&D Next.
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