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I want a return to long duration spells in D&D Next.
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5983746" data-attributes="member: 710"><p>1. Wizard can cast False Life, Bear's Endurance</p><p>2. Wizard has spells that work better than skills. Charm Person, Fly, Alter Self, Polymorph Self, Invisibility, Dominate Person. And he can change the spells he needs every day, or even keep a spell slot open to fill it later, unlike the Rogue, who, once he has spent the skill points, keeps them forever and if he ever regrets learning a particular skill or rather not learning a needed skill, he's totally out of luck. The Wizard can instead just scribe a few scrolls. </p><p>3. Tenser's Transformation. Polymorph Self, Shapechange. The Wizard can also inflict damage without making attack rolls, and when he'S making attack rolls, he usually attacks at a much lower defense than the Rogue (e.g. touch AC instead of full AC). </p><p>4. Wizard learns 2 new spells every level, gains new spell slots every level. </p><p>5. Wizard can cast half or more of the spells in the game without needing a skill or a magic item for it, and he can use all items based on spells he can cast. </p><p></p><p>Well, some of the answers are specific to 3E, but so was your list (no Use Magic Device before or after 3E.)</p><p></p><p></p><p>Misrepresenting the situation to make a point, instead of adressing the real concerns of D&D fans?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5983746, member: 710"] 1. Wizard can cast False Life, Bear's Endurance 2. Wizard has spells that work better than skills. Charm Person, Fly, Alter Self, Polymorph Self, Invisibility, Dominate Person. And he can change the spells he needs every day, or even keep a spell slot open to fill it later, unlike the Rogue, who, once he has spent the skill points, keeps them forever and if he ever regrets learning a particular skill or rather not learning a needed skill, he's totally out of luck. The Wizard can instead just scribe a few scrolls. 3. Tenser's Transformation. Polymorph Self, Shapechange. The Wizard can also inflict damage without making attack rolls, and when he'S making attack rolls, he usually attacks at a much lower defense than the Rogue (e.g. touch AC instead of full AC). 4. Wizard learns 2 new spells every level, gains new spell slots every level. 5. Wizard can cast half or more of the spells in the game without needing a skill or a magic item for it, and he can use all items based on spells he can cast. Well, some of the answers are specific to 3E, but so was your list (no Use Magic Device before or after 3E.) Misrepresenting the situation to make a point, instead of adressing the real concerns of D&D fans? [/QUOTE]
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I want a return to long duration spells in D&D Next.
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