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*Dungeons & Dragons
I want a return to long duration spells in D&D Next.
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<blockquote data-quote="billd91" data-source="post: 5984425" data-attributes="member: 3400"><p>Hell, yes! That wizard can't sneak attack like I can. He has trouble dodging fireballs. I've got skills he has a hard time investing in while I don't care much about his. So he gets to walk about in broad daylight invisible, I can still hear him because I've got an easier time investing in my perceptive skills than he does with his stealthy skills. Better yet, he's smart enough to realize that invisibility works better on me because I have worked on being more stealthy than him.</p><p></p><p></p><p></p><p>One of 3e's major points of friction was the ease with which magic items could be made. Of course, it's also an easy issue to fix were you to view 3e as a toolkit - an idea 5e is making more explicit by promoting modularity - disallow or otherwise restrict magic item creation (or any other particular element of it that gets stuck in your craw). If the wand of knock is a rare item rather than a fairly easy wand to make, it gets withheld for items that <strong>need</strong> to be opened after the rogue has already taken his best shot.</p></blockquote><p></p>
[QUOTE="billd91, post: 5984425, member: 3400"] Hell, yes! That wizard can't sneak attack like I can. He has trouble dodging fireballs. I've got skills he has a hard time investing in while I don't care much about his. So he gets to walk about in broad daylight invisible, I can still hear him because I've got an easier time investing in my perceptive skills than he does with his stealthy skills. Better yet, he's smart enough to realize that invisibility works better on me because I have worked on being more stealthy than him. One of 3e's major points of friction was the ease with which magic items could be made. Of course, it's also an easy issue to fix were you to view 3e as a toolkit - an idea 5e is making more explicit by promoting modularity - disallow or otherwise restrict magic item creation (or any other particular element of it that gets stuck in your craw). If the wand of knock is a rare item rather than a fairly easy wand to make, it gets withheld for items that [b]need[/b] to be opened after the rogue has already taken his best shot. [/QUOTE]
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Community
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I want a return to long duration spells in D&D Next.
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