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General Tabletop Discussion
*Dungeons & Dragons
I want a return to long duration spells in D&D Next.
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<blockquote data-quote="nightwalker450" data-source="post: 5984509" data-attributes="member: 94895"><p>I'd be for durations of:</p><p></p><p>Round - Lasts until the end of your next turn</p><p></p><p>Save Ends - Lasts until the end of your next turn, then the target rolls a save on each of their following turns (to fix the save ends worse than single round)</p><p></p><p>Short - Roughly an Encounter, or a Scene</p><p></p><p>Long - Multiple Scenes, approximately half a working day ~6 hours</p><p></p><p>Day - Until next day</p><p></p><p>Day (Saving Ends) - Target rolls a saving throw each day to remove</p><p></p><p>Day (Sustained) - As long as the spell is filling the slot and unable to be recast</p><p></p><p>NOTE: Save ends in this case isn't necessarily 4e mechanic, but whatever saving mechanic to be used (F/R/W check, or maybe even skill check). It could also be reflected by a Save Sustains effect (or Concentration check).</p><p></p><p>NOTE2: Next day, I'd probably do something like Sunrise, but that could be a campaign setting adjustment (Sunrise cleans the magic)</p><p></p><p>But basically this comes down to they are storytelling dynamics not solid egg timer usage.</p></blockquote><p></p>
[QUOTE="nightwalker450, post: 5984509, member: 94895"] I'd be for durations of: Round - Lasts until the end of your next turn Save Ends - Lasts until the end of your next turn, then the target rolls a save on each of their following turns (to fix the save ends worse than single round) Short - Roughly an Encounter, or a Scene Long - Multiple Scenes, approximately half a working day ~6 hours Day - Until next day Day (Saving Ends) - Target rolls a saving throw each day to remove Day (Sustained) - As long as the spell is filling the slot and unable to be recast NOTE: Save ends in this case isn't necessarily 4e mechanic, but whatever saving mechanic to be used (F/R/W check, or maybe even skill check). It could also be reflected by a Save Sustains effect (or Concentration check). NOTE2: Next day, I'd probably do something like Sunrise, but that could be a campaign setting adjustment (Sunrise cleans the magic) But basically this comes down to they are storytelling dynamics not solid egg timer usage. [/QUOTE]
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I want a return to long duration spells in D&D Next.
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