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I want D&D Next to be a new edition, not just an improved version of Edition X
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<blockquote data-quote="prosfilaes" data-source="post: 5846411" data-attributes="member: 40166"><p>Completely buzzword compatible. But it failed in selling to many of the people who were buying D&D 3, and I don't see any evidence that it succeeded in selling to a significant number of people who weren't playing RPGs. </p><p></p><p>I stand by my case; radical changes to a product are a good way to lose existing customer base, and are mistakes unless they're carefully managed to bring in new market. I see no evidence that many people who weren't already roleplayers even know that 4E exists.</p><p></p><p></p><p></p><p>Arguable? I think it's pretty clear that D&D 4 failed to keep the market share that D&D 3.5 had, and as I said above it didn't see it bring in new people.</p><p></p><p></p><p></p><p>No on is suggesting they go back to exactly where they were. But if they don't do something to haul in most of the D&D players now playing 3.5 and Pathfinder, then they had better somehow bring in non-roleplayers. If they could reverse time and never put Paizo in the position that they decided to create Pathfinder, if Hasbro had kept everyone in the D&D camp, then things would much more profitable for them.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5846411, member: 40166"] Completely buzzword compatible. But it failed in selling to many of the people who were buying D&D 3, and I don't see any evidence that it succeeded in selling to a significant number of people who weren't playing RPGs. I stand by my case; radical changes to a product are a good way to lose existing customer base, and are mistakes unless they're carefully managed to bring in new market. I see no evidence that many people who weren't already roleplayers even know that 4E exists. Arguable? I think it's pretty clear that D&D 4 failed to keep the market share that D&D 3.5 had, and as I said above it didn't see it bring in new people. No on is suggesting they go back to exactly where they were. But if they don't do something to haul in most of the D&D players now playing 3.5 and Pathfinder, then they had better somehow bring in non-roleplayers. If they could reverse time and never put Paizo in the position that they decided to create Pathfinder, if Hasbro had kept everyone in the D&D camp, then things would much more profitable for them. [/QUOTE]
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