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General Tabletop Discussion
*Dungeons & Dragons
I want faster character creation. Also, I’m a monster.
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<blockquote data-quote="Hawk Diesel" data-source="post: 7550459" data-attributes="member: 59848"><p>Well, many people have already said a pro is making player choice and smart tactics matter, since character death is more likely. But there's one thing I think people are missing.</p><p></p><p>Killing characters is FUN. Now, I'm not just saying that as a sadistic DM, but also as a masochistic player. The stories behind a character dying can be just as fun, if not more entertaining than character success. </p><p></p><p>However, while old school D&D is like this, it has evolved to be more story driven. And since the players are running as the story protagonists, they have developed a kind of plot armor.</p><p></p><p>I would say maybe just change up the game. Call of Cthulu is a good example of game where character death happens frequently. Perhaps have a couple of sessions with your players running one-shots or mini-campaigns using something like Call of Cthulu rules, but reskinned into D&D fantasy. Then when you got your fix, and your players see how fun death, dying, and madness can be, you return to vanilla 5th edition D&D.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7550459, member: 59848"] Well, many people have already said a pro is making player choice and smart tactics matter, since character death is more likely. But there's one thing I think people are missing. Killing characters is FUN. Now, I'm not just saying that as a sadistic DM, but also as a masochistic player. The stories behind a character dying can be just as fun, if not more entertaining than character success. However, while old school D&D is like this, it has evolved to be more story driven. And since the players are running as the story protagonists, they have developed a kind of plot armor. I would say maybe just change up the game. Call of Cthulu is a good example of game where character death happens frequently. Perhaps have a couple of sessions with your players running one-shots or mini-campaigns using something like Call of Cthulu rules, but reskinned into D&D fantasy. Then when you got your fix, and your players see how fun death, dying, and madness can be, you return to vanilla 5th edition D&D. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I want faster character creation. Also, I’m a monster.
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