Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I want my actions to matter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 9231515" data-attributes="member: 93670"><p>A sea going ship or pirate Corsair focused campaign is likely to involve quite a bit more swimming than climbing to the point that anecdote reversed even. The damage caused by this excessive combining of basically every skill impacts teamwork and adventure possibilities rather than just the verisimilitude [USER=16668]@Ulorian - Agent of Chaos[/USER] noted.</p><p></p><p>D&d doesn't need to be about athletes competing in sports for there to be valued in more distinct less generalist catchall skills because it's a game of specialist classes working together. Through working together they can cover each other's weaknesses with their own strengths. That is still true even with the many attempts at making it into a game of Mary Sue &Gary Stu <em><u>telling</u></em> <em>their</em> story while sitting at the same table. Maybe that time a water based issue comes up in a more landlocked campaign the party turns to the player with a PC who is awful in both swimming and climbing to use spells spells like water breathing after finding some scrolls & potions or go barter adventuring services to the fish people tribe for help with the water problem (perhaps in the form of the scrolls or potions of water breathing that they need). Alternately when the pirate/Corsair campaign needs to climb a cliff face to reach the summit of an Island like the real world "inaccessible Island"(honest Google it) they again use magic or go barter adventuring services with that tribe of harpies they met.</p><p></p><p>With the excessive clumping it's just captain mirrorshades saying "I got this" and everyone shrugging it off as a forgettable and pointless waste of time.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9231515, member: 93670"] A sea going ship or pirate Corsair focused campaign is likely to involve quite a bit more swimming than climbing to the point that anecdote reversed even. The damage caused by this excessive combining of basically every skill impacts teamwork and adventure possibilities rather than just the verisimilitude [USER=16668]@Ulorian - Agent of Chaos[/USER] noted. D&d doesn't need to be about athletes competing in sports for there to be valued in more distinct less generalist catchall skills because it's a game of specialist classes working together. Through working together they can cover each other's weaknesses with their own strengths. That is still true even with the many attempts at making it into a game of Mary Sue &Gary Stu [I][U]telling[/U][/I] [I]their[/I] story while sitting at the same table. Maybe that time a water based issue comes up in a more landlocked campaign the party turns to the player with a PC who is awful in both swimming and climbing to use spells spells like water breathing after finding some scrolls & potions or go barter adventuring services to the fish people tribe for help with the water problem (perhaps in the form of the scrolls or potions of water breathing that they need). Alternately when the pirate/Corsair campaign needs to climb a cliff face to reach the summit of an Island like the real world "inaccessible Island"(honest Google it) they again use magic or go barter adventuring services with that tribe of harpies they met. With the excessive clumping it's just captain mirrorshades saying "I got this" and everyone shrugging it off as a forgettable and pointless waste of time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I want my actions to matter
Top