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<blockquote data-quote="Manbearcat" data-source="post: 9231909" data-attributes="member: 6696971"><p>I’d say a big problem with a lot of people is that they have internalized a gibberish mental model of D&D world and convinced themselves with piles of spackle and strategically-averted eyes that their D&D mental model is causal-logic credible.</p><p></p><p>Then they try to peddle their contortions as credible and cast “the other side” as playing a silly, non-credible game. When “the other side” points out the piles of spackle and strategically-averted eyes, the counter-move is to take all the offense and lash out at people who don’t buy into the contortions and don’t accept the “it’s your game that is silly…it’s not D&D-world…we need to keep it safe from the vile influence of <we all know the various bogeymen>” tar and feathers.</p><p></p><p>[HR][/HR]</p><p></p><p>It’s totally ok that D&D-world is silly and non-credible. It’s really fine (perhaps better than fine because it allows, demands really, each of us to have our novel D&D).</p><p></p><p>It’s also totally fine that you have developed hacks and an internalized mental model to help you deal with those oddities. What isn’t fine is trying to compel my (and others who disagree with you and have the experience and knowledge to backstop that disagreement) dissent into silence with either of things or gamified offense-taking. I’m not going to buy in and the more folks try to keep current and future D&D safeguarded from ideas that don’t comport with their hacks and internalized mental model, the more pushback they’ll receive…and the more community rancor it will generate.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9231909, member: 6696971"] I’d say a big problem with a lot of people is that they have internalized a gibberish mental model of D&D world and convinced themselves with piles of spackle and strategically-averted eyes that their D&D mental model is causal-logic credible. Then they try to peddle their contortions as credible and cast “the other side” as playing a silly, non-credible game. When “the other side” points out the piles of spackle and strategically-averted eyes, the counter-move is to take all the offense and lash out at people who don’t buy into the contortions and don’t accept the “it’s your game that is silly…it’s not D&D-world…we need to keep it safe from the vile influence of <we all know the various bogeymen>” tar and feathers. [HR][/HR] It’s totally ok that D&D-world is silly and non-credible. It’s really fine (perhaps better than fine because it allows, demands really, each of us to have our novel D&D). It’s also totally fine that you have developed hacks and an internalized mental model to help you deal with those oddities. What isn’t fine is trying to compel my (and others who disagree with you and have the experience and knowledge to backstop that disagreement) dissent into silence with either of things or gamified offense-taking. I’m not going to buy in and the more folks try to keep current and future D&D safeguarded from ideas that don’t comport with their hacks and internalized mental model, the more pushback they’ll receive…and the more community rancor it will generate. [/QUOTE]
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