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General Tabletop Discussion
*Dungeons & Dragons
I want skills decoupled from stats. Suggestions?
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<blockquote data-quote="FrogReaver" data-source="post: 7221938" data-attributes="member: 6795602"><p>I agree with a lot in this post. I'm not trying to say 5e's system isn't reasonable. It is. But it isn't as flexible as I'd like it and that's because it's layered approach takes too many options off the table for me. </p><p></p><p>Additionally I think d&d is actually probably a little more granular than I'd like. 7 or 8 different tiers in skills is to much IMO but that level of granularity has been a thing in D&D for about as long as D&D has been a thing and so I kind of expect that part and am willing to roll with it.</p><p></p><p>I also agree that 3e had the max or don't bother mentality because of it's lack of bounded accuracy and total number of skill options.. I think 5e has about the right number of options and bounded accuracy and those to design principles would allow a skill point system to thrive in 5e while avoiding most of the pitfalls of a 3e system.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7221938, member: 6795602"] I agree with a lot in this post. I'm not trying to say 5e's system isn't reasonable. It is. But it isn't as flexible as I'd like it and that's because it's layered approach takes too many options off the table for me. Additionally I think d&d is actually probably a little more granular than I'd like. 7 or 8 different tiers in skills is to much IMO but that level of granularity has been a thing in D&D for about as long as D&D has been a thing and so I kind of expect that part and am willing to roll with it. I also agree that 3e had the max or don't bother mentality because of it's lack of bounded accuracy and total number of skill options.. I think 5e has about the right number of options and bounded accuracy and those to design principles would allow a skill point system to thrive in 5e while avoiding most of the pitfalls of a 3e system. [/QUOTE]
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Community
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I want skills decoupled from stats. Suggestions?
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