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<blockquote data-quote="rexartur" data-source="post: 5118683" data-attributes="member: 3258"><p>This!!</p><p>I love games of all varieties. I have run an every Saturday game for almost the past 10 years, typically playing from 8 - 10 hours per session. Many of the players have changed, some are the same. For me, when we agree to play a session it is a social compact, and my responsibility is to provide the best framework for fun that I can. Even when not running a game I'm thinking about games and how to offer that fun while still challenging everyone, seeking other points of view and realizing that not trying some is as important as giving other approaches a shot. (I have many game philosophies revolving around great reward cannot be enjoyed without great risk, "no" is a perfectly good English word and should be used judiciously rather than discarded altogether, and that creative minds benefit from some restriction as much as complete freedom.) </p><p></p><p>The best compliments I can receive are being told the players had fun and they'll be back next week.</p><p></p><p>Except for that one guy who, after one and a half years in my game I had asked him to be a little more focused on the game instead of playing WoW on his laptop, sent me an email in which he referred to me as Hitler no less than 3 times. I hope he was exercising hyperbole at least to some extent.</p><p></p><p>It is my great hope that the digital age will eventually leave people missing something and return to seek out actual human companionship and fun.</p><p>It is my great goal to still be running games for people when that happens. Make up a character. I'll introduce you to everyone. Play as long as you want. I hope you had fun and will come back.</p><p></p><p>Z</p></blockquote><p></p>
[QUOTE="rexartur, post: 5118683, member: 3258"] This!! I love games of all varieties. I have run an every Saturday game for almost the past 10 years, typically playing from 8 - 10 hours per session. Many of the players have changed, some are the same. For me, when we agree to play a session it is a social compact, and my responsibility is to provide the best framework for fun that I can. Even when not running a game I'm thinking about games and how to offer that fun while still challenging everyone, seeking other points of view and realizing that not trying some is as important as giving other approaches a shot. (I have many game philosophies revolving around great reward cannot be enjoyed without great risk, "no" is a perfectly good English word and should be used judiciously rather than discarded altogether, and that creative minds benefit from some restriction as much as complete freedom.) The best compliments I can receive are being told the players had fun and they'll be back next week. Except for that one guy who, after one and a half years in my game I had asked him to be a little more focused on the game instead of playing WoW on his laptop, sent me an email in which he referred to me as Hitler no less than 3 times. I hope he was exercising hyperbole at least to some extent. It is my great hope that the digital age will eventually leave people missing something and return to seek out actual human companionship and fun. It is my great goal to still be running games for people when that happens. Make up a character. I'll introduce you to everyone. Play as long as you want. I hope you had fun and will come back. Z [/QUOTE]
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