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<blockquote data-quote="Vegepygmy" data-source="post: 4826523" data-attributes="member: 40109"><p>In general, no. Foxworthy makes a good point, though. At some point, ignoring the result of the failed save becomes bad roleplaying.</p><p> </p><p>Where I disagree with Foxworthy, however, is that "fails to notice something is amiss" doesn't equal "turns off brain." The player in question noticed that something he reasonably expected to be there was missing; the illusion might be completely convincing in every visual, olfactory, and tactile sense...<em>but that still doesn't explain the missing kama</em>.</p><p> </p><p>IMO, the player was well justified in seeking to investigate further. Indeed, one of the first things I would do if I couldn't find a magic item I had good reason to believe was somewhere nearby would be to cast <em>detect magic</em>, regardless of whether I suspected something else in the area might be an illusion.</p><p> </p><p>DMs should be very, <em>very</em> reluctant to dictate (or deny) a PC's actions. In my opinion, based on the information you've supplied us, your DM overstepped his bounds.</p></blockquote><p></p>
[QUOTE="Vegepygmy, post: 4826523, member: 40109"] In general, no. Foxworthy makes a good point, though. At some point, ignoring the result of the failed save becomes bad roleplaying. Where I disagree with Foxworthy, however, is that "fails to notice something is amiss" doesn't equal "turns off brain." The player in question noticed that something he reasonably expected to be there was missing; the illusion might be completely convincing in every visual, olfactory, and tactile sense...[i]but that still doesn't explain the missing kama[/i]. IMO, the player was well justified in seeking to investigate further. Indeed, one of the first things I would do if I couldn't find a magic item I had good reason to believe was somewhere nearby would be to cast [i]detect magic[/i], regardless of whether I suspected something else in the area might be an illusion. DMs should be very, [i]very[/i] reluctant to dictate (or deny) a PC's actions. In my opinion, based on the information you've supplied us, your DM overstepped his bounds. [/QUOTE]
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