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<blockquote data-quote="Foxworthy" data-source="post: 4826574" data-attributes="member: 80704"><p>Sure, the DM could have messed up on the way he ran illusions and what not. Obviously we will probably never know what exactly happened. Anyway the illusion issue is more of a side issue to the real topic.</p><p></p><p></p><p></p><p>I agree and disagree with this. The players should have their characters act appropriately to game effects. If a character believes an illusion the character believes an illusion. If a character had dominate person cast on him and he failed his save I wouldn't expect the Player to refuse to do what the NPC commanded. If the character gets turned to stone I wouldn't expect the players to move the mini around the board and still make attacks.</p><p></p><p>You lose some control of your character when playing a rpg like dnd under certain game effects. Illusions are one of them. If the characters believed an illusionary wall I wouldn't expect them to walk through it and ignore it.</p><p></p><p>Of course the DM shouldn't shoe horn them into not thinking of ways to disprove the illusion with out directly acting like it's not real. That's just bad DMing really.</p></blockquote><p></p>
[QUOTE="Foxworthy, post: 4826574, member: 80704"] Sure, the DM could have messed up on the way he ran illusions and what not. Obviously we will probably never know what exactly happened. Anyway the illusion issue is more of a side issue to the real topic. I agree and disagree with this. The players should have their characters act appropriately to game effects. If a character believes an illusion the character believes an illusion. If a character had dominate person cast on him and he failed his save I wouldn't expect the Player to refuse to do what the NPC commanded. If the character gets turned to stone I wouldn't expect the players to move the mini around the board and still make attacks. You lose some control of your character when playing a rpg like dnd under certain game effects. Illusions are one of them. If the characters believed an illusionary wall I wouldn't expect them to walk through it and ignore it. Of course the DM shouldn't shoe horn them into not thinking of ways to disprove the illusion with out directly acting like it's not real. That's just bad DMing really. [/QUOTE]
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