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<blockquote data-quote="Moff_Tarkin" data-source="post: 4835236" data-attributes="member: 14175"><p>I have been gone on vacation for a week, and unable to post. In case anyone is still reading I’ll give some more info on the situation.</p><p></p><p>First however, I want to give an extreme example to show how a PC can believe something is an illusion even though he fails his save. Lets say you have a mischievous gnome illusionist in your party that always summons the same illusionary Ogre to scare off opponents. One day, the gnome gets angry at you and says, “I’m going to summon my Ogre”. He casts the illusion spell. Lets even pretend you have spellcraft so you know what spell its is. The Ogre illusion appears and you fail your save to disbelieved. Must you now fully believe that the Ogre is real and fight/run from it? Must you take illusionary damage when it attacks you?</p><p></p><p>Here is some more info on our vampire scenario.</p><p></p><p>We open the coffin and find the illusionary body, then we decapitate/burn it. Upon realizing the Kama is missing, one party member says, “I don’t think this is the real body”. This gives him a will save, which he fails. He then asks the cleric to detect magic. The DM tries to say the cleric would do no such thing since there is no reason for him to believe illusionary magic is at work. After a little arguing, the player gets to cast detect magic. The DM does the typical cop-out move of saying, “Everything is magical. Even the walls and floor” the cleric concentrates on the coffin to pick up a particular school of magic, and gets illusion.</p><p></p><p>Our rogue does a search on the coffin, rolls pretty well too, and finds nothing. We all determine that there must be something there. If that last body wasn’t the real one then that gaseous form had to go somewhere. That’s when I decide to pour water into the coffin to see if it runs out any cracks or holes. This is where the DM says that our investigations must stop. Our failed will saves and search checks mean that we believe nothing is there and cant investigate further.</p><p></p><p>One person in our group said he believed that the DMs interpretation of illusions made them to powerful. A low level illusionist could just summon a Pit Fiend and if you failed your will save you were dead. (I don’t think illusions you believe deal illusionary damage, but at least our DM is uses it that way) So he makes the claim that illusionist are now the most powerful class ever, and we should all play one. The DM mentioned that illusions are supposed to be a DM thing anyway.</p></blockquote><p></p>
[QUOTE="Moff_Tarkin, post: 4835236, member: 14175"] I have been gone on vacation for a week, and unable to post. In case anyone is still reading I’ll give some more info on the situation. First however, I want to give an extreme example to show how a PC can believe something is an illusion even though he fails his save. Lets say you have a mischievous gnome illusionist in your party that always summons the same illusionary Ogre to scare off opponents. One day, the gnome gets angry at you and says, “I’m going to summon my Ogre”. He casts the illusion spell. Lets even pretend you have spellcraft so you know what spell its is. The Ogre illusion appears and you fail your save to disbelieved. Must you now fully believe that the Ogre is real and fight/run from it? Must you take illusionary damage when it attacks you? Here is some more info on our vampire scenario. We open the coffin and find the illusionary body, then we decapitate/burn it. Upon realizing the Kama is missing, one party member says, “I don’t think this is the real body”. This gives him a will save, which he fails. He then asks the cleric to detect magic. The DM tries to say the cleric would do no such thing since there is no reason for him to believe illusionary magic is at work. After a little arguing, the player gets to cast detect magic. The DM does the typical cop-out move of saying, “Everything is magical. Even the walls and floor” the cleric concentrates on the coffin to pick up a particular school of magic, and gets illusion. Our rogue does a search on the coffin, rolls pretty well too, and finds nothing. We all determine that there must be something there. If that last body wasn’t the real one then that gaseous form had to go somewhere. That’s when I decide to pour water into the coffin to see if it runs out any cracks or holes. This is where the DM says that our investigations must stop. Our failed will saves and search checks mean that we believe nothing is there and cant investigate further. One person in our group said he believed that the DMs interpretation of illusions made them to powerful. A low level illusionist could just summon a Pit Fiend and if you failed your will save you were dead. (I don’t think illusions you believe deal illusionary damage, but at least our DM is uses it that way) So he makes the claim that illusionist are now the most powerful class ever, and we should all play one. The DM mentioned that illusions are supposed to be a DM thing anyway. [/QUOTE]
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