Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I want to believe
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elethiomel" data-source="post: 4837423" data-attributes="member: 49897"><p>I agree with this. There were plenty of other rationales to choose to cast detect magic - believing that the body was illusory was not one of them, and was in fact metagaming.</p><p></p><p>UNLESS. Unless the character previously (through having failed a will save against an illusion to later find that it had, in fact, been an illusion) had started questioning the reality of anything seeming too inconvenient to the party, or too convenient to the party. "That door just locked as it slammed shut. Awfully inconvenient. It seems real, but I have seen illusions so perfectly crafted everything about them seems real. Try your detection spell!", "A bridge, here, miles from civilization crossing a 1000 foot deep chasm? Too convenient! It might be an illusion, cast your detection spell."</p><p></p><p>Failing a will save means "you do not notice anything is amiss". But as experience tells you (the character) that something tasting, looking, smelling, feeling, and sounding real may not be enough to determine that something is, in fact, real. Only magic can reveal magic! However, you can't just start with this from out-of-character knowledge. And to avoid accusations of metagaming you should gradually work this paranoid streak into your character. It would likely lead to mass making/purchasing of wands of detect magic, so that everything important could be examined for illusions. Including fellow party members if they ever slip out of sight for even a second.</p><p></p><p>Of course we do not know whether the phrasing in the OP was verbatim. If the character said, "I do not think this is the real body." *fails will save* "There may be some trickery about it. Is it something changed to look like the vampire? Where did the Kama go, has it been hidden invisibly? Made small? Cast your detection spell to see if there's anything screwy going on." it was not metagaming. From the phrasing in the OP however, it seems like the detect magic question *was* metagaming, but stopping all investigation was definitely over the top for the failed save.</p></blockquote><p></p>
[QUOTE="Elethiomel, post: 4837423, member: 49897"] I agree with this. There were plenty of other rationales to choose to cast detect magic - believing that the body was illusory was not one of them, and was in fact metagaming. UNLESS. Unless the character previously (through having failed a will save against an illusion to later find that it had, in fact, been an illusion) had started questioning the reality of anything seeming too inconvenient to the party, or too convenient to the party. "That door just locked as it slammed shut. Awfully inconvenient. It seems real, but I have seen illusions so perfectly crafted everything about them seems real. Try your detection spell!", "A bridge, here, miles from civilization crossing a 1000 foot deep chasm? Too convenient! It might be an illusion, cast your detection spell." Failing a will save means "you do not notice anything is amiss". But as experience tells you (the character) that something tasting, looking, smelling, feeling, and sounding real may not be enough to determine that something is, in fact, real. Only magic can reveal magic! However, you can't just start with this from out-of-character knowledge. And to avoid accusations of metagaming you should gradually work this paranoid streak into your character. It would likely lead to mass making/purchasing of wands of detect magic, so that everything important could be examined for illusions. Including fellow party members if they ever slip out of sight for even a second. Of course we do not know whether the phrasing in the OP was verbatim. If the character said, "I do not think this is the real body." *fails will save* "There may be some trickery about it. Is it something changed to look like the vampire? Where did the Kama go, has it been hidden invisibly? Made small? Cast your detection spell to see if there's anything screwy going on." it was not metagaming. From the phrasing in the OP however, it seems like the detect magic question *was* metagaming, but stopping all investigation was definitely over the top for the failed save. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I want to believe
Top