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I want to believe
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<blockquote data-quote="Moff_Tarkin" data-source="post: 4847263" data-attributes="member: 14175"><p>I think the reason this whole discussion got out of hand is because it was never supposed to be an argument about metagaming. The argument was supposed to be this, “If we already believed the corpse to be a fake, does failing a will save force us to give up on that belief?” </p><p></p><p>My argument was that it does not. The Will save didn’t cause the body to change in any way. It still looked and felt real to us. Now, if the Will save had succeeded the body would have changed, it would have become transparent. </p><p></p><p>The point is this, the body was exactly the same before and after the Will save was rolled. So if we thought it was a fake before the Will save then why would we not think so after, seeing as nothing had changed?</p><p></p><p>Irdeggman, you suggest we not roll search, sense motive, and knowledge checks if we are going to ignore the results. I think you misunderstand how those skills work and what they are for. The purpose of those skills is to gather information. Once that information has been gathered, we process it and decide what our characters do with it. Your implication is that these skills aren’t for information gathering, but for determining what our characters believe. Failing a search check on a chest doesn’t make your character believe there is no trap. It just means he fails to gather any information about a trap being present. And if you already have information on the chest being trapped, such as the owner telling you it is, then your PC would still believe it is trapped despite the failed search check.</p><p></p><p>I am ashamed to admit that I didn’t try to put a stop to the “Metagaiming” argument when it first came up. The argument was off topic and derailed the post. And I foolishly tried fighting it when I should have just asked that it be removed and the original argument be addressed. I not only feed the troll, but invited it to an all you can eat, 9 page buffet. And for that I am sorry.</p></blockquote><p></p>
[QUOTE="Moff_Tarkin, post: 4847263, member: 14175"] I think the reason this whole discussion got out of hand is because it was never supposed to be an argument about metagaming. The argument was supposed to be this, “If we already believed the corpse to be a fake, does failing a will save force us to give up on that belief?” My argument was that it does not. The Will save didn’t cause the body to change in any way. It still looked and felt real to us. Now, if the Will save had succeeded the body would have changed, it would have become transparent. The point is this, the body was exactly the same before and after the Will save was rolled. So if we thought it was a fake before the Will save then why would we not think so after, seeing as nothing had changed? Irdeggman, you suggest we not roll search, sense motive, and knowledge checks if we are going to ignore the results. I think you misunderstand how those skills work and what they are for. The purpose of those skills is to gather information. Once that information has been gathered, we process it and decide what our characters do with it. Your implication is that these skills aren’t for information gathering, but for determining what our characters believe. Failing a search check on a chest doesn’t make your character believe there is no trap. It just means he fails to gather any information about a trap being present. And if you already have information on the chest being trapped, such as the owner telling you it is, then your PC would still believe it is trapped despite the failed search check. I am ashamed to admit that I didn’t try to put a stop to the “Metagaiming” argument when it first came up. The argument was off topic and derailed the post. And I foolishly tried fighting it when I should have just asked that it be removed and the original argument be addressed. I not only feed the troll, but invited it to an all you can eat, 9 page buffet. And for that I am sorry. [/QUOTE]
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