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General Tabletop Discussion
Character Builds & Optimization
I want to build a really effective gish. Please help!
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<blockquote data-quote="WarpedAcorn" data-source="post: 7071353" data-attributes="member: 6819400"><p>It depends on how you want to lean honestly. The problem with Gish builds is that there is a HUGE sliding scale between martial and magical, and everyone has their own ides on where their "perfect gish" falls in that spectrum.</p><p></p><p>For example, the most extreme Martial-Leaning Gish is best represented by a straight Eldritch Knight character. You get full Fighter skills and abilities, including up to 4 Attacks a round as well as a little spellcasting to supplement yourself. But the spell casting with an EK is minor and the fun stuff comes late. Also, a straight Paladin gives solid magic (albeit close-range). </p><p></p><p>Alternatively, building on your idea of the Mountain Dwarf Abjurer Wizard, you could go with a War Cleric / Wizard. This way you get full spellcasting slots, access to 1st level Cleric Spells like Healing Word and Bless, Heavy Armor, Martial Weapons, and are only 1 level behind on your Arcane Spells. This one, however, will be slightly more squishy due to lower HP. This is mitigated by having higher Armor and potentially an Abjurer's Barrier. </p><p></p><p></p><p>If you picture something inbetween that, what do you want your character to specifically be able to do? What are the top wants and what are minor wants? Are there specific spells or abilities you want?</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 7071353, member: 6819400"] It depends on how you want to lean honestly. The problem with Gish builds is that there is a HUGE sliding scale between martial and magical, and everyone has their own ides on where their "perfect gish" falls in that spectrum. For example, the most extreme Martial-Leaning Gish is best represented by a straight Eldritch Knight character. You get full Fighter skills and abilities, including up to 4 Attacks a round as well as a little spellcasting to supplement yourself. But the spell casting with an EK is minor and the fun stuff comes late. Also, a straight Paladin gives solid magic (albeit close-range). Alternatively, building on your idea of the Mountain Dwarf Abjurer Wizard, you could go with a War Cleric / Wizard. This way you get full spellcasting slots, access to 1st level Cleric Spells like Healing Word and Bless, Heavy Armor, Martial Weapons, and are only 1 level behind on your Arcane Spells. This one, however, will be slightly more squishy due to lower HP. This is mitigated by having higher Armor and potentially an Abjurer's Barrier. If you picture something inbetween that, what do you want your character to specifically be able to do? What are the top wants and what are minor wants? Are there specific spells or abilities you want? [/QUOTE]
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I want to build a really effective gish. Please help!
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