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I want to fire a player.
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<blockquote data-quote="Dire Bare" data-source="post: 8772568" data-attributes="member: 18182"><p>To me, the ideal RPG gaming group would be fully collaborative. And many groups approach that. But the classic D&D dynamic is that the DM runs the game, hosts the game, and calls the shots. It can be dictatorial, or more like a manager or theatre director . . . not everybody plays that way, sure, but to pretend it isn't the baseline is a bit silly.</p><p></p><p>And, OP makes it clear that this isn't just him making the decision, it's coming from his entire gaming group. Sounds like he'd have to make the final call, but he isn't doing it in a vacuum.</p><p></p><p>Any group can decide how "social authority" gets divvied up. Either making decisions collaboratively, or giving one person the responsibility of managing the group.</p><p></p><p>And I find it amusing that some of you aren't taking exception to OP's dilemma or proposed actions to solve it . . . . it's just the turn of phrase itself that folks are tut-tutting over.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8772568, member: 18182"] To me, the ideal RPG gaming group would be fully collaborative. And many groups approach that. But the classic D&D dynamic is that the DM runs the game, hosts the game, and calls the shots. It can be dictatorial, or more like a manager or theatre director . . . not everybody plays that way, sure, but to pretend it isn't the baseline is a bit silly. And, OP makes it clear that this isn't just him making the decision, it's coming from his entire gaming group. Sounds like he'd have to make the final call, but he isn't doing it in a vacuum. Any group can decide how "social authority" gets divvied up. Either making decisions collaboratively, or giving one person the responsibility of managing the group. And I find it amusing that some of you aren't taking exception to OP's dilemma or proposed actions to solve it . . . . it's just the turn of phrase itself that folks are tut-tutting over. [/QUOTE]
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I want to fire a player.
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