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I want to hear your Time Travel adventure stories
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<blockquote data-quote="MaxKaladin" data-source="post: 1643458" data-attributes="member: 1196"><p>Once in 2e Forgotten Realms, I started a campaign at the time of the fall of Netheril. The PCs decided to go hunt down treasure in the ruins of the fallen cities (literally, for those who don't know the Realms, the Netherese flew around in flying cities and the Fall of Nether was literally the <em>fall</em> of Netheril when magic went temporarily haywire). While there, they managed to get themselves caught in a trap set by a Netherese wizard to catch thieves. It was a time stasis trap that was intended to keep them in magical stasis until he showed up to deal with them. The problem was that the wizard was dead at this point. You can see the obvious complication there... </p><p></p><p>They finally emerged from stasis during the Time of Troubles (when, among other things, magic went haywire for a time again). They made their way home only to find that about 2000 years had passed, the world was drastically different and their homeland was dominated by evil. What's worse is that people actually remembered them -- or thought they did. It seemed some of their early deeds got blown way out of proportion and they were looked upon as heroes of the stature of King Arthur and the Knights of the Round Table. The resistance, of course, was overjoyed to see them and expected them to fix things right up. Unfortunatly, they were <em>maybe</em> 5th level at the time and just couldn't live up to their reputations....</p><p></p><p>I figured it would solve a lot of problems for me to use a one way trip forward in time if I was going to use time travel.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 1643458, member: 1196"] Once in 2e Forgotten Realms, I started a campaign at the time of the fall of Netheril. The PCs decided to go hunt down treasure in the ruins of the fallen cities (literally, for those who don't know the Realms, the Netherese flew around in flying cities and the Fall of Nether was literally the [I]fall[/I] of Netheril when magic went temporarily haywire). While there, they managed to get themselves caught in a trap set by a Netherese wizard to catch thieves. It was a time stasis trap that was intended to keep them in magical stasis until he showed up to deal with them. The problem was that the wizard was dead at this point. You can see the obvious complication there... They finally emerged from stasis during the Time of Troubles (when, among other things, magic went haywire for a time again). They made their way home only to find that about 2000 years had passed, the world was drastically different and their homeland was dominated by evil. What's worse is that people actually remembered them -- or thought they did. It seemed some of their early deeds got blown way out of proportion and they were looked upon as heroes of the stature of King Arthur and the Knights of the Round Table. The resistance, of course, was overjoyed to see them and expected them to fix things right up. Unfortunatly, they were [I]maybe[/I] 5th level at the time and just couldn't live up to their reputations.... I figured it would solve a lot of problems for me to use a one way trip forward in time if I was going to use time travel. [/QUOTE]
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I want to hear your Time Travel adventure stories
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