Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I want to make a gauntlet - and not the glove kind.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Camelot" data-source="post: 5232341" data-attributes="member: 82617"><p>I've been thinking of this recently, too, and I have an idea for the start of the campaign. If you plan to use this, players beware of spoiler alert.</p><p> </p><p>[sblock]Have the characters be normal adventurers from a normal town. Make them think they're doing an "above ground" campaign. Have them get hired by a duke to track a clan of goblins into the woods. The heroes follow the tracks, find an old abandoned stone building, and enter, expecting to see dozens of goblins...to find one.</p><p> </p><p>This goblin doesn't attack them. They find him quivering in a corner, nearly having lost his mind. They interrogate him, but the only information they can get out of him was that the rest of his clan was sucked into the floor. If they try to investigate...a pit opens up and they're dropped 30 feet into the ground.</p><p> </p><p>The adventurers are brought into your dungeon maze of doom. It seems like just a normal dungeon; the only way out is down. They meet the other goblins (whether they fight them or reason with them is up to you) and other creatures who've gotten stuck in here but made a living. They also meet a lot of other adventurers. Some tell them that they weren't brought here by coincedence, but before he can tell them any more, the goblin from above ground returns and kills him! He apparently tricked his clan into falling into the dungeon, and did the same to you. But why?</p><p> </p><p>Well, it turns out (after much crawling and dramatic revelation) that the duke who first sent them here hired the goblin to lure his team there so he could get rid of the adventurers. The duke is actually some evil, scheming creature (maybe a doppelganer, lich, or mind flayer, depending on your style) who has spend decades eliminating adventurers using this dungeon so he can gain power without having anyone to stop him.</p><p> </p><p>Of course, then the adventure becomes getting out, past the guards the "duke" hired to live here (but how were they to get out? I dunno...) and the beasts that have infiltrated and made the dungeon their home, so they can return to the city and confront the evil creature and save countless adventuerer lives.[/sblock]Whoo. That was longer than I anticipated. But that's my idea currently, for the story part of the creepy dungeon. Feel free to steal!</p></blockquote><p></p>
[QUOTE="Camelot, post: 5232341, member: 82617"] I've been thinking of this recently, too, and I have an idea for the start of the campaign. If you plan to use this, players beware of spoiler alert. [sblock]Have the characters be normal adventurers from a normal town. Make them think they're doing an "above ground" campaign. Have them get hired by a duke to track a clan of goblins into the woods. The heroes follow the tracks, find an old abandoned stone building, and enter, expecting to see dozens of goblins...to find one. This goblin doesn't attack them. They find him quivering in a corner, nearly having lost his mind. They interrogate him, but the only information they can get out of him was that the rest of his clan was sucked into the floor. If they try to investigate...a pit opens up and they're dropped 30 feet into the ground. The adventurers are brought into your dungeon maze of doom. It seems like just a normal dungeon; the only way out is down. They meet the other goblins (whether they fight them or reason with them is up to you) and other creatures who've gotten stuck in here but made a living. They also meet a lot of other adventurers. Some tell them that they weren't brought here by coincedence, but before he can tell them any more, the goblin from above ground returns and kills him! He apparently tricked his clan into falling into the dungeon, and did the same to you. But why? Well, it turns out (after much crawling and dramatic revelation) that the duke who first sent them here hired the goblin to lure his team there so he could get rid of the adventurers. The duke is actually some evil, scheming creature (maybe a doppelganer, lich, or mind flayer, depending on your style) who has spend decades eliminating adventurers using this dungeon so he can gain power without having anyone to stop him. Of course, then the adventure becomes getting out, past the guards the "duke" hired to live here (but how were they to get out? I dunno...) and the beasts that have infiltrated and made the dungeon their home, so they can return to the city and confront the evil creature and save countless adventuerer lives.[/sblock]Whoo. That was longer than I anticipated. But that's my idea currently, for the story part of the creepy dungeon. Feel free to steal! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I want to make a gauntlet - and not the glove kind.
Top