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I want to play an "Uncle Buck" style rogue.
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<blockquote data-quote="Rune" data-source="post: 5908560" data-attributes="member: 67"><p>In most D&D games (you know, the ones where the party includes someone who not only <em>doesn't</em> want to avoid fights, but is actually <em>named after them</em>) the focus would probably (usually) have to be more on evening the odds through this means, rather than keeping the fights from happening at all.</p><p></p><p>Obviously, this wouldn't work so well with unintelligent foes.</p><p></p><p>But, then again, Uncle Buck <em>did</em> show with the clown (thanks for the reminder, Minigiant!) that he <em>can</em> and <em>will</em> lay out some damage if the situation warrants it.</p></blockquote><p></p>
[QUOTE="Rune, post: 5908560, member: 67"] In most D&D games (you know, the ones where the party includes someone who not only [i]doesn't[/i] want to avoid fights, but is actually [i]named after them[/i]) the focus would probably (usually) have to be more on evening the odds through this means, rather than keeping the fights from happening at all. Obviously, this wouldn't work so well with unintelligent foes. But, then again, Uncle Buck [i]did[/i] show with the clown (thanks for the reminder, Minigiant!) that he [i]can[/i] and [i]will[/i] lay out some damage if the situation warrants it. [/QUOTE]
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Community
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*Pathfinder & Starfinder
I want to play an "Uncle Buck" style rogue.
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