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I was unconsious 20 minutes ago, but I'm ok now..
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<blockquote data-quote="Li Shenron" data-source="post: 4118120" data-attributes="member: 1465"><p>That summarizes my current feelings as well.</p><p></p><p></p><p></p><p>Mmm, I don't actually think that the new combat rules will really affect roleplay at all.</p><p></p><p>If it's true that now a combat is much faster to run, that can results in 2 situations, depending on the group:</p><p></p><p>a) the group loves combat more than roleplay -> the game will sport mostly fights, but they will be able to run 10 in an evening rather than 3-4 (GOOD)</p><p></p><p>b) the group loves roleplay more than combat -> the game will sport as few fights as before, but they will take much less time from the evening than before (GOOD)</p><p></p><p>The issues you (and me) are concerned about have to do with believability, but roleplay/story is another thing and is mostly unaffected by the rules.</p><p></p><p>I am indeed concerned by the heavier miniature-style of the new rules. I just don't see myself and my friends switch mentality continually during the game back and forth from thinking in terms of our characters to thinking in terms of minis.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 4118120, member: 1465"] That summarizes my current feelings as well. Mmm, I don't actually think that the new combat rules will really affect roleplay at all. If it's true that now a combat is much faster to run, that can results in 2 situations, depending on the group: a) the group loves combat more than roleplay -> the game will sport mostly fights, but they will be able to run 10 in an evening rather than 3-4 (GOOD) b) the group loves roleplay more than combat -> the game will sport as few fights as before, but they will take much less time from the evening than before (GOOD) The issues you (and me) are concerned about have to do with believability, but roleplay/story is another thing and is mostly unaffected by the rules. I am indeed concerned by the heavier miniature-style of the new rules. I just don't see myself and my friends switch mentality continually during the game back and forth from thinking in terms of our characters to thinking in terms of minis. [/QUOTE]
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