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I wish D&D could have been more heroic
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<blockquote data-quote="Creamsteak" data-source="post: 629197" data-attributes="member: 552"><p>Oh, Edena, I'm one tenaciously heroic player. I'm also semi-heroic in real life (getting injured for confronting a particularly abusive individual I won't bring up here), so it's in my blood. I don't believe in stopping, so long as your cause is justified. So, as a player, I don't stop. So, in return, I agree with the majority here that the Player (and DM, don't you guys forget that the DM is equally important in this respect), are important to the cause.</p><p></p><p>Now, on another note (revives) which stretches slightly off topic, I use the solution Monte provided for in the DMG that seems to often get overlooked: Alternate material components. I have a short list (six items, listed below) that have been used in my campaign setting to raise the dead, and I'll add more when it's time to add more. Each material component can only be used once on a particular individual, and each component can only be found in a limited quantity. This simple little solution makes death and being brought back particularly heroic.</p><p></p><p><strong><u>Material Components</u></strong></p><p>A globe of Blessed Adamantine (most adamantine is considered corrupt till it's treated in my campaign setting), only found in a few locations (meteorites, the underdark, the trollforge)</p><p>Sacrificing a sacred animal (called Mai-Mai Skuuper), who must agree that the sacrifice is a worthy cause on it's own</p><p>The blood of a very powerful and evil creature (Night Troll), however this can only be used on a good or neutral character, and they instantly become the creature's alignment upon resurrection.</p><p>Bringing the body to four different rune shrines.</p><p>Gathering six life Tarot Cards and using it on the body (minor artifacts).</p><p>Sacrificing your own life to bring someone back, whom you must have loved in the eyes of the diety of the cleric casting the spell.</p><p>Once, and only once, a character can be resurrected by the avatar of a god-in person.</p><p>And soon I'm going to add that frozen flower that only grows in a specific garden in the elemental plane of ice, which must be sacrificed (and they grow so slow, and are so sacred to the people that guard them), which makes it another 'honorable deaths only' revive.</p><p></p><p>And those are all just examples. I'm sure you all can come up with some great ones that I never would think of, but it's by far a better solution that simply ousting revives, In my humbe opinion.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 629197, member: 552"] Oh, Edena, I'm one tenaciously heroic player. I'm also semi-heroic in real life (getting injured for confronting a particularly abusive individual I won't bring up here), so it's in my blood. I don't believe in stopping, so long as your cause is justified. So, as a player, I don't stop. So, in return, I agree with the majority here that the Player (and DM, don't you guys forget that the DM is equally important in this respect), are important to the cause. Now, on another note (revives) which stretches slightly off topic, I use the solution Monte provided for in the DMG that seems to often get overlooked: Alternate material components. I have a short list (six items, listed below) that have been used in my campaign setting to raise the dead, and I'll add more when it's time to add more. Each material component can only be used once on a particular individual, and each component can only be found in a limited quantity. This simple little solution makes death and being brought back particularly heroic. [B][U]Material Components[/u][/b] A globe of Blessed Adamantine (most adamantine is considered corrupt till it's treated in my campaign setting), only found in a few locations (meteorites, the underdark, the trollforge) Sacrificing a sacred animal (called Mai-Mai Skuuper), who must agree that the sacrifice is a worthy cause on it's own The blood of a very powerful and evil creature (Night Troll), however this can only be used on a good or neutral character, and they instantly become the creature's alignment upon resurrection. Bringing the body to four different rune shrines. Gathering six life Tarot Cards and using it on the body (minor artifacts). Sacrificing your own life to bring someone back, whom you must have loved in the eyes of the diety of the cleric casting the spell. Once, and only once, a character can be resurrected by the avatar of a god-in person. And soon I'm going to add that frozen flower that only grows in a specific garden in the elemental plane of ice, which must be sacrificed (and they grow so slow, and are so sacred to the people that guard them), which makes it another 'honorable deaths only' revive. And those are all just examples. I'm sure you all can come up with some great ones that I never would think of, but it's by far a better solution that simply ousting revives, In my humbe opinion. [/QUOTE]
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