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I wish D&D could have been more heroic
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 630529" data-attributes="member: 6533"><p>Me, I've never had a campaign without heroic characters. But I'm very lucky in having a group that has a variety of different ideas of heroism, and in that particular area DnD has no peers.</p><p></p><p>We've got a roaring dwarf type, an alien-esque eater of men for the good of the species, an assassin freedom fighter in the splinter cell sort of a way type, a drow who zings spells as a way of finding his own destiny, a bandit stereotype ala various characters from Moby Dick, the noblest sort of Ranger who finished the great task asigned to this party of mixed alignments as per his duty then left, and an egotistical knight type who would be at home in any Errol Flynn medieval movie.</p><p></p><p>Me, when I play I go for the professional sort of hero or the fool. And the only system I've found where I can do both and not really interfere with anyone else's sense of style is DnD. </p><p></p><p>I certainly can't think of a system that would suit the mix I have so well as our good old slightly generic fantasy system.</p><p></p><p>But for my distinctly cinematic styles of play I recommend the Coriolis Games translation of Feng Shui. It specifically only does Wuxia style heroism, but I think it a fine model of how to fine tune DnD to a particular genre without introducing a new system.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 630529, member: 6533"] Me, I've never had a campaign without heroic characters. But I'm very lucky in having a group that has a variety of different ideas of heroism, and in that particular area DnD has no peers. We've got a roaring dwarf type, an alien-esque eater of men for the good of the species, an assassin freedom fighter in the splinter cell sort of a way type, a drow who zings spells as a way of finding his own destiny, a bandit stereotype ala various characters from Moby Dick, the noblest sort of Ranger who finished the great task asigned to this party of mixed alignments as per his duty then left, and an egotistical knight type who would be at home in any Errol Flynn medieval movie. Me, when I play I go for the professional sort of hero or the fool. And the only system I've found where I can do both and not really interfere with anyone else's sense of style is DnD. I certainly can't think of a system that would suit the mix I have so well as our good old slightly generic fantasy system. But for my distinctly cinematic styles of play I recommend the Coriolis Games translation of Feng Shui. It specifically only does Wuxia style heroism, but I think it a fine model of how to fine tune DnD to a particular genre without introducing a new system. [/QUOTE]
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I wish D&D could have been more heroic
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