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I wish people would avoid name-dropping Gary Gygax
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9598425" data-attributes="member: 7023840"><p><strong>6. When referring to Gygaxian problem solving.</strong></p><p></p><p><u>Gygaxian Problem Solving - The Only True RPG Design Principle</u></p><p>1. Can the problem be solved be solved by a table and a percentile roll?</p><p>2. If yes, stop here. If no, go to 3.</p><p>3. KREATE MOAR TABLEZ. Go to 1.</p><p></p><p></p><p><em><u>The High Gygaxian Table of Tables to Determine the Number of Tables for Your RPG Game</u></em></p><p>Roll to see how many tables you need for your RPG rulebook.</p><p></p><p>00 – 10 The number of tables you wanted, doubled.</p><p>11 – 25 Hyperlinks to even moar tablez.</p><p>26 – 35 More tables than Ikea has meatballs, or tables.</p><p>36 – 50 A table for every awesome name in Greyhawk. <em>Melf went to Verbobonc</em>.*</p><p>51 – 65 Sixteen appendices, full of tables.</p><p>66 – 75 Every table has four legs, and each leg is a table. Tables, all the way down.</p><p>76 – 85 You know the story by Borges? Library of Babel? Yeah, like that. But tables instead of books.</p><p>86 – 90 One table, that is a meta-table, that contains all tables. <em>Let's Godel up this joint!</em></p><p>91 – 92 Only one table, but that table is actually another copy of the rulebook in its entirety.</p><p>93 – 94 Nine tables for Mortal Players doomed to die. <em>No, never read Tolkien. Who is he?</em></p><p>95 – 98 No tables, because you're busy in LA. </p><p>99 – 00 Roll twice, add the results.</p><p></p><p>*Names based on actual people, including Gary's friends and kids, are worth 3.75 tables each. Unless he didn't personally know them in which case you must take the total number of those names, divide by .6, and multiply that total as described previously. That total tables is then given an adjustment number of 1, 2, 3, or 4 based on your discretion of how "bard-y" your game is, with higher numbers being more bard-y. Multiply the total table by the bard-y number, and then if your game is actually bardy multiple by 0 to get the Final Total Table Number.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9598425, member: 7023840"] [B]6. When referring to Gygaxian problem solving.[/B] [U]Gygaxian Problem Solving - The Only True RPG Design Principle[/U] 1. Can the problem be solved be solved by a table and a percentile roll? 2. If yes, stop here. If no, go to 3. 3. KREATE MOAR TABLEZ. Go to 1. [I][U]The High Gygaxian Table of Tables to Determine the Number of Tables for Your RPG Game[/U][/I] Roll to see how many tables you need for your RPG rulebook. 00 – 10 The number of tables you wanted, doubled. 11 – 25 Hyperlinks to even moar tablez. 26 – 35 More tables than Ikea has meatballs, or tables. 36 – 50 A table for every awesome name in Greyhawk. [I]Melf went to Verbobonc[/I].* 51 – 65 Sixteen appendices, full of tables. 66 – 75 Every table has four legs, and each leg is a table. Tables, all the way down. 76 – 85 You know the story by Borges? Library of Babel? Yeah, like that. But tables instead of books. 86 – 90 One table, that is a meta-table, that contains all tables. [I]Let's Godel up this joint![/I] 91 – 92 Only one table, but that table is actually another copy of the rulebook in its entirety. 93 – 94 Nine tables for Mortal Players doomed to die. [I]No, never read Tolkien. Who is he?[/I] 95 – 98 No tables, because you're busy in LA. 99 – 00 Roll twice, add the results. *Names based on actual people, including Gary's friends and kids, are worth 3.75 tables each. Unless he didn't personally know them in which case you must take the total number of those names, divide by .6, and multiply that total as described previously. That total tables is then given an adjustment number of 1, 2, 3, or 4 based on your discretion of how "bard-y" your game is, with higher numbers being more bard-y. Multiply the total table by the bard-y number, and then if your game is actually bardy multiple by 0 to get the Final Total Table Number. [/QUOTE]
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