Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I woke up this morning and thought...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="questionmark" data-source="post: 1249905" data-attributes="member: 11394"><p>What your aiming for also sounds alot like magic in the robert jordan wheel of time series. i know there is a game for it and (i have not played it i have only read the books) are you familiar with this setting? </p><p></p><p> For the monk another way to "cast" your chains of attacks is to couple the dex and level requirements with a physical cost. Like how a barbarian becomes tired after his rage ends. make the martial side of your world as dangerous as the magical. where certain techniques can be as deadly to the person using them as the one recieving them. as the martial character gains levels these atacks become easier to use as well as gaining new, more powerful techs.also mix and match the requirements for the different chains some may require great strength or dex where others may require int or wis this way the monks wont all be the same everywhere in the world your attributes dertimine your style of combat.</p></blockquote><p></p>
[QUOTE="questionmark, post: 1249905, member: 11394"] What your aiming for also sounds alot like magic in the robert jordan wheel of time series. i know there is a game for it and (i have not played it i have only read the books) are you familiar with this setting? For the monk another way to "cast" your chains of attacks is to couple the dex and level requirements with a physical cost. Like how a barbarian becomes tired after his rage ends. make the martial side of your world as dangerous as the magical. where certain techniques can be as deadly to the person using them as the one recieving them. as the martial character gains levels these atacks become easier to use as well as gaining new, more powerful techs.also mix and match the requirements for the different chains some may require great strength or dex where others may require int or wis this way the monks wont all be the same everywhere in the world your attributes dertimine your style of combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I woke up this morning and thought...
Top