FDM
First Post
Ok, I am doing a sort of Shadow Over Innsmouth themed session. The final showdown is going to be with a dangerous fish-man (I have chosen deeptouched as a name for these creatures but am open to take advice on changing it; it's kind of a silly name) and his minions. The other encounters I am fine with; this one is giving me trouble.
Here are the stats I have worked up (and yes, I did take some inspiration from the aboleth!:
And here are my minions:
My questions are these:
Do you think the elite controller is powerful enough? I'm not sure its dominate ability combined with the claws really equals two creatures. Also, should I add a controllery ability to the claw attack?
Do you think the minions are overpowered?
Thank you for any responses!
Here are the stats I have worked up (and yes, I did take some inspiration from the aboleth!:
Deeptouched Monstrosity
Level 5 Elite Controller
Large aberrant humanoid
XP 400
Initiative +1
Senses perception +11
Weird Menace (fear) aura 1; enemies in the aura take a -1 penalty to all defenses if in the aura of at least two deeptouched.
HP 120; Bloodied 60
AC 21; Fortitude 19; Reflex 17; Will 19
Saving Throws +2
Speed 6
Action Points 1
(MB) Claw (standard, at-will)
+10 vs. AC; 1d10+4 damage.
(A) Enthralling Gaze (standard; at-will)
One creature within close burst 5; +9 vs. will; target is dominated (save ends). Special: The deeptouched monstrosity can only have one creature dominated at a time. If it wishes to dominate a second creature, the first creature is free from the domination.
Alignment evil
Languages Deep Speech, Telepathy 10
Skills Athletics +9, Intimidate +9, Perception +11
Str 15 (+4) Dex 8 (+1) Wis 18 (+6)
Con 12 (+3) Int 15 (+4) Cha 15 (+4)
Deeptouched Monstrosity Tactics
The deeptouched monstrosity uses enthralling gaze as soon as possible and then expends an action point to make a claw attack. It continues to fight in melee and dominates as much as possible.
And here are my minions:
Deeptouched Thrall
Level 5 Minion
Medium aberrant humanoid
XP 50
Initiative +2
Senses perception +4
Weird Menace (fear) aura 1; enemies in the aura take a -1 penalty to all defenses if in the aura of at least two deeptouched.
HP 1; a missed attack never damages a minion.
AC 21; Fortitude 19; Reflex 15; Will 17
Speed 6
(MB) Claw (standard, at-will)
+12 vs. AC; 5 damage.
Relentless Mob
The deeptouched thrall gains +1 to hit any target with at least 3 deeptouched thralls adjacent to it.
Alignment Evil
Languages Deep Speech, Telepathy 10
Str 18 (+6) Dex 10 (+2) Wis 15 (+4)
Con 15 (+4) Int 8 (+1) Cha 11 (+2)
Deeptouched Thrall Tactics
Deeptouched thralls are newly dominated humanoids. They have little volition and resort simply to overwhelming their targets and clawing.
My questions are these:
Do you think the elite controller is powerful enough? I'm not sure its dominate ability combined with the claws really equals two creatures. Also, should I add a controllery ability to the claw attack?
Do you think the minions are overpowered?
Thank you for any responses!