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I would play a bard if. . .
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<blockquote data-quote="Sound of Azure" data-source="post: 3391565" data-attributes="member: 40749"><p>It must be a new bardic music type- Inspire Bard Thread. Or, for me... Inpire amusement. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>---</p><p>As for the OP, I'm happy to play a bard. I like having a little bit of everything that I can do, and the challenge of needing to be wise with your skill and spell selection. </p><p></p><p>Carrots? Well, I think there are already plenty of cool options for bards, including racial substitution levels, interesting bardic feats, as well as several well thought out prestige classes to round my character out should I wish to... so I'm more or less covered as far as mechanical benefits go.</p><p></p><p> Perhaps an intriguing organisation for bards, or perhaps bards gaining a sort of diplomatic immunity when travelling would be an option (kind of like the Gleemen in Wheel of Time, or skalds from our own world). Obviously, only law-abiding people would honour such diplomatic immunity... but it's an interesting idea to me. </p><p></p><p>In any case, sometimes it's a role-playing carrot you need, not a mechanical one.</p><p></p><p>Honestly though, it doesn't sound like your players are really interested in playing bards, so I wouldn't try to force the issue.</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 3391565, member: 40749"] It must be a new bardic music type- Inspire Bard Thread. Or, for me... Inpire amusement. :p :lol: --- As for the OP, I'm happy to play a bard. I like having a little bit of everything that I can do, and the challenge of needing to be wise with your skill and spell selection. Carrots? Well, I think there are already plenty of cool options for bards, including racial substitution levels, interesting bardic feats, as well as several well thought out prestige classes to round my character out should I wish to... so I'm more or less covered as far as mechanical benefits go. Perhaps an intriguing organisation for bards, or perhaps bards gaining a sort of diplomatic immunity when travelling would be an option (kind of like the Gleemen in Wheel of Time, or skalds from our own world). Obviously, only law-abiding people would honour such diplomatic immunity... but it's an interesting idea to me. In any case, sometimes it's a role-playing carrot you need, not a mechanical one. Honestly though, it doesn't sound like your players are really interested in playing bards, so I wouldn't try to force the issue. [/QUOTE]
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I would play a bard if. . .
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