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"I would play in a 5e game with no caster classes at all" (a poll)
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<blockquote data-quote="EzekielRaiden" data-source="post: 8726264" data-attributes="member: 6790260"><p>Given the excision of the EK and AT, perhaps most gishes should be removed as well? "No subclasses that offer Extra Attack" might work, since that's a simple and objective measure. That would only block three subclasses (Valor and Swords Bard, and Bladesinger Wizard</p><p></p><p>Moon Druid and Hexblade Warlock would still exist of course, though I suppose this leaves open the question of whether to permit that one Warlock invocation that is <em>essentially</em> Extra Attack.... On the one hand, baseline Monk is still a bit magical, and going full Hexblade Blade Pact + multiple Invocations with level prerequisites is a large investment. On the other, the point is to try to cut out as much "martial-ness" as possible. On the third hand, War Clerics would still exist and Tempest isn't that far behind them in terms of weapon-using interest. </p><p></p><p>I'll let the thought percolate (and hear what others think.)</p><p></p><p></p><p>Sure, I'm just thinking about a situation where everyone <em>must</em> be a full caster and anything more than tiny dabbling in physical combat is restricted. As noted above, no Extra Attack, for example.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8726264, member: 6790260"] Given the excision of the EK and AT, perhaps most gishes should be removed as well? "No subclasses that offer Extra Attack" might work, since that's a simple and objective measure. That would only block three subclasses (Valor and Swords Bard, and Bladesinger Wizard Moon Druid and Hexblade Warlock would still exist of course, though I suppose this leaves open the question of whether to permit that one Warlock invocation that is [I]essentially[/I] Extra Attack.... On the one hand, baseline Monk is still a bit magical, and going full Hexblade Blade Pact + multiple Invocations with level prerequisites is a large investment. On the other, the point is to try to cut out as much "martial-ness" as possible. On the third hand, War Clerics would still exist and Tempest isn't that far behind them in terms of weapon-using interest. I'll let the thought percolate (and hear what others think.) Sure, I'm just thinking about a situation where everyone [I]must[/I] be a full caster and anything more than tiny dabbling in physical combat is restricted. As noted above, no Extra Attack, for example. [/QUOTE]
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"I would play in a 5e game with no caster classes at all" (a poll)
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