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General Tabletop Discussion
D&D Older Editions
I would rather not have 4e combat "powers" in D&D Next
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<blockquote data-quote="Tovec" data-source="post: 5948083" data-attributes="member: 95493"><p>I'm not the OP so excuse me for barging in.</p><p></p><p>But if I had said, I don't like 4e's AEDU system, especially .. let's say Utility or At-Wills. Would your solution be "don't use Utility/At-Will"?</p><p></p><p>Mine would be don't play 4e if that is what you dislike. Ignoring the problem isn't going to make it better.</p><p></p><p>Now, since 5e has a chance to <em>unno.. <strong>change </strong></em>things. And take feedback and use it in game design. Why NOT say you don't want powers to be part of the system? They could just as easily be tacked on like any "add it in a module" proponent seems to advocate. However, if they are part of the core design and it is something you don't like it is much harder to remove the aspect then to add it in.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5948083, member: 95493"] I'm not the OP so excuse me for barging in. But if I had said, I don't like 4e's AEDU system, especially .. let's say Utility or At-Wills. Would your solution be "don't use Utility/At-Will"? Mine would be don't play 4e if that is what you dislike. Ignoring the problem isn't going to make it better. Now, since 5e has a chance to [I]unno.. [B]change [/B][/I]things. And take feedback and use it in game design. Why NOT say you don't want powers to be part of the system? They could just as easily be tacked on like any "add it in a module" proponent seems to advocate. However, if they are part of the core design and it is something you don't like it is much harder to remove the aspect then to add it in. [/QUOTE]
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I would rather not have 4e combat "powers" in D&D Next
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