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I6: Ravenloft (adapted to 3.x) - OOC Thread - CALLING MY PLAYERS!
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<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 4785068" data-attributes="member: 24609"><p><strong>Ares - Tiefling Evoker 5</strong></p><p></p><p>[sblock=Ares]</p><p>Ares</p><p>Male Tiefling Evoker 5</p><p>True Neutral</p><p></p><p>Strength 8 (-1)</p><p>Dexterity 20 (+5) [18 base +2 Gloves]</p><p>Constitution 14 (+2)</p><p>Intelligence 19 (+4)</p><p>Wisdom 14 (+2)</p><p>Charisma 6 (-2)</p><p></p><p>Specialty: Evocation</p><p>Gave up: Abjuration and Enchantment </p><p>Total Hit Points: 26</p><p>Speed: 30 feet</p><p></p><p>Armor Class: 15/19 = 10 +5 [dexterity] / +4 [Mage armor spell]</p><p>Touch AC: 15/19</p><p>Flat-footed: 10/14</p><p></p><p>Initiative modifier: +5 = +5 [dexterity] </p><p>Fortitude save: +3 = 1 [base] +2 [constitution] </p><p>Reflex save: +6 = 1 [base] +5 [dexterity] </p><p>Will save: +6 = 4 [base] +2 [wisdom] </p><p>Attack (handheld): +1/+2 = 2 [base] -1 [strength] / +1 [with MW silver dagger]</p><p>Attack (unarmed): +1 = 2 [base] -1 [strength] </p><p>Attack (missile): +7/+8 = 2 [base] +5 [dexterity] / +1 [with MW silver dagger]</p><p>Grapple check: +1 = 2 [base] -1 [strength] </p><p></p><p>Languages: Abyssal, Celestial, Common, Draconic, Elven, Infernal. </p><p></p><p>[sblock=Feats]</p><p>Energy Substitution (To Acid)</p><p>Extra Slot - 1 level lower then max </p><p>Scribe Scroll - [free to wizard]</p><p>Enlarge spell - Increase range takes 1 slot higher.</p><p>[/sblock]</p><p></p><p>[sblock=Skills]</p><p><span style="font-size: 9px">Skill Name (Key Ability) Skill Modifier=Ability Modifier+Ranks+Misc.</span></p><p><span style="font-size: 9px">Modifier</span></p><p>Appraise +4 [+4 (Int)]</p><p>Balance* +5 [+5 (Dex)]</p><p>Bluff +0 [-2 (Cha) +2 (tiefling)]</p><p>Climb* -1 [-1 (Str)] </p><p>Concentration +10 [+2 (Con) +8 (ranks)]</p><p>Decipher Script +4 [+4 (Int)]</p><p>Diplomacy -2 [(-2 (Cha)]</p><p>Disguise -2 [(-2 (Cha)] </p><p>Escape Artist* +5 [(+5 (Dex)] </p><p>Forgery +4 [(+4 (Int)] </p><p>Gather Information -2 [(-2 (Cha)] </p><p>Heal +2 [+2 (Wis)] </p><p>Hide* +11 [(+5 (Dex) +4 (ranks) +2 (tiefling)]</p><p>Intimidate -2 [(-2 (Cha)] </p><p>Jump* -1 [(-1 (Str)] </p><p>Knowledge (arcana) +12 [+4 (Int) +8 (Ranks)]</p><p>Knowledge (religion) +8 [+4 (Int) +4 (Ranks)] </p><p>Knowledge (planes) +10 [+4 (Int) +6 (Ranks)] </p><p>Listen +2 [+2 (Wis)] </p><p>Move Silently +8 [(+5 (Dex) +3 (Ranks)] </p><p>Ride +5 [(+5 (Dex)] </p><p>Search +4 [+4 (Int)] </p><p>Sense Motive +2 [+2 (Wis)] </p><p>Spellcraft +14 [+4 (Int) +8 (ranks) +2 (Knowledge, arcane)] </p><p>Spot +2 [+2 (Wis)] </p><p>Survival +2 [+2 (Wis)] </p><p>Swim -1 [(-1 (Str)] </p><p>Use Rope +5 [(+5 (Dex)] </p><p> </p><p><span style="font-size: 9px">* = check penalty for wearing armor</span></p><p>Know Planes >=5 ranks gives +2 on survival checks on other planes.</p><p>[/sblock]</p><p></p><p>[sblock=prepared spells]</p><p>Zero-level Evoker spells: 5 (4+1 evo) per day</p><p>First-level Evoker spells: 5 (3+1 evo +1) per day</p><p>Second-level Evoker spells: 5 (2+1+1 evo +1 extra slot) per day</p><p>Third-level Evoker spells: 3 (1+1 evo +1) per day</p><p>[/sblock]</p><p></p><p>[sblock=SpellBook]</p><p>0 level spells – all except resistance and daze.</p><p>1 level spells – Burning hands, Mage armor, Magic missile, Color spray, Ray of Enfeeblement, Expeditious retreat, Floating disk, Lesser orb of acid (CA), Lesser orb of electricity (CA).</p><p>2 level spells – Scorching ray, fire burst (CA), Invisibility, Levitate.</p><p>3 level spells – Fireball, Daylight.</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Ares's Equipment]</p><p></p><p><span style="font-size: 9px">Light load: 26 lb. or less </span></p><p><span style="font-size: 9px">Medium load: 27-53 lb.</span></p><p><span style="font-size: 9px">Heavy load: 54-80 lb.</span></p><p><span style="font-size: 9px">Lift over head: 80 lb.</span></p><p><span style="font-size: 9px">Lift off ground: 160 lb.</span></p><p><span style="font-size: 9px">Push or drag: 400 lb.</span></p><p></p><p>4 daggers - inside haversack</p><p>1 silver dagger, masterwork</p><p>Spellbook x1 (parchment with thin wood cover) – inside haversack</p><p>Outfit</p><p>Spell component pouch</p><p>Gloves of Dex. +2</p><p>Rod of lesser extend (extend spell 3/day)</p><p>Ring of Sustenance (sleep 2 hours per day)</p><p>Handy Haversack</p><p>Hand of the mage (Mage hand at will)</p><p>Small box with ink and inkpen - inside haversack</p><p>Waterskin – inside haversack</p><p></p><p>Wealth: 226 coins</p><p>Total weight: 16 lb</p><p>[/sblock]</p><p></p><p>[sblock=Race and class traits]</p><p>Tiefling:</p><p>• +2 dexterity, +2 intelligence, -2 charisma (already included)</p><p>• +2 on listen and spot checks (already included)</p><p>• Darkness 1 per day</p><p>• Darkvision (see 60 feet in pitch-dark)</p><p>• Cold, fire, & electricity resistance 5</p><p>• "Native outsider." </p><p>• Level adjustment +1</p><p></p><p>Wizard (Evoker):</p><p>• Familiar / Alertness, etc.</p><p>• Bonus Feats (already included)</p><p>• High intelligence gains bonus spells daily</p><p>• Specialist gets 1 extra evocation spell/level/day</p><p>[/sblock]</p><p></p><p>[sblock=Background + Appearance]</p><p>Size: Medium</p><p>Height: 1.70m</p><p>Weight: 65 kg</p><p>Skin: Silver</p><p>Eyes: Black</p><p>Hair: Red, beardless</p><p></p><p>Ares is ...</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 4785068, member: 24609"] [b]Ares - Tiefling Evoker 5[/b] [sblock=Ares] Ares Male Tiefling Evoker 5 True Neutral Strength 8 (-1) Dexterity 20 (+5) [18 base +2 Gloves] Constitution 14 (+2) Intelligence 19 (+4) Wisdom 14 (+2) Charisma 6 (-2) Specialty: Evocation Gave up: Abjuration and Enchantment Total Hit Points: 26 Speed: 30 feet Armor Class: 15/19 = 10 +5 [dexterity] / +4 [Mage armor spell] Touch AC: 15/19 Flat-footed: 10/14 Initiative modifier: +5 = +5 [dexterity] Fortitude save: +3 = 1 [base] +2 [constitution] Reflex save: +6 = 1 [base] +5 [dexterity] Will save: +6 = 4 [base] +2 [wisdom] Attack (handheld): +1/+2 = 2 [base] -1 [strength] / +1 [with MW silver dagger] Attack (unarmed): +1 = 2 [base] -1 [strength] Attack (missile): +7/+8 = 2 [base] +5 [dexterity] / +1 [with MW silver dagger] Grapple check: +1 = 2 [base] -1 [strength] Languages: Abyssal, Celestial, Common, Draconic, Elven, Infernal. [sblock=Feats] Energy Substitution (To Acid) Extra Slot - 1 level lower then max Scribe Scroll - [free to wizard] Enlarge spell - Increase range takes 1 slot higher. [/sblock] [sblock=Skills] [SIZE="1"]Skill Name (Key Ability) Skill Modifier=Ability Modifier+Ranks+Misc. Modifier[/SIZE] Appraise +4 [+4 (Int)] Balance* +5 [+5 (Dex)] Bluff +0 [-2 (Cha) +2 (tiefling)] Climb* -1 [-1 (Str)] Concentration +10 [+2 (Con) +8 (ranks)] Decipher Script +4 [+4 (Int)] Diplomacy -2 [(-2 (Cha)] Disguise -2 [(-2 (Cha)] Escape Artist* +5 [(+5 (Dex)] Forgery +4 [(+4 (Int)] Gather Information -2 [(-2 (Cha)] Heal +2 [+2 (Wis)] Hide* +11 [(+5 (Dex) +4 (ranks) +2 (tiefling)] Intimidate -2 [(-2 (Cha)] Jump* -1 [(-1 (Str)] Knowledge (arcana) +12 [+4 (Int) +8 (Ranks)] Knowledge (religion) +8 [+4 (Int) +4 (Ranks)] Knowledge (planes) +10 [+4 (Int) +6 (Ranks)] Listen +2 [+2 (Wis)] Move Silently +8 [(+5 (Dex) +3 (Ranks)] Ride +5 [(+5 (Dex)] Search +4 [+4 (Int)] Sense Motive +2 [+2 (Wis)] Spellcraft +14 [+4 (Int) +8 (ranks) +2 (Knowledge, arcane)] Spot +2 [+2 (Wis)] Survival +2 [+2 (Wis)] Swim -1 [(-1 (Str)] Use Rope +5 [(+5 (Dex)] [SIZE="1"]* = check penalty for wearing armor[/SIZE] Know Planes >=5 ranks gives +2 on survival checks on other planes. [/sblock] [sblock=prepared spells] Zero-level Evoker spells: 5 (4+1 evo) per day First-level Evoker spells: 5 (3+1 evo +1) per day Second-level Evoker spells: 5 (2+1+1 evo +1 extra slot) per day Third-level Evoker spells: 3 (1+1 evo +1) per day [/sblock] [sblock=SpellBook] 0 level spells – all except resistance and daze. 1 level spells – Burning hands, Mage armor, Magic missile, Color spray, Ray of Enfeeblement, Expeditious retreat, Floating disk, Lesser orb of acid (CA), Lesser orb of electricity (CA). 2 level spells – Scorching ray, fire burst (CA), Invisibility, Levitate. 3 level spells – Fireball, Daylight. [/sblock] [sblock=Ares's Equipment] [SIZE="1"]Light load: 26 lb. or less Medium load: 27-53 lb. Heavy load: 54-80 lb. Lift over head: 80 lb. Lift off ground: 160 lb. Push or drag: 400 lb.[/SIZE] 4 daggers - inside haversack 1 silver dagger, masterwork Spellbook x1 (parchment with thin wood cover) – inside haversack Outfit Spell component pouch Gloves of Dex. +2 Rod of lesser extend (extend spell 3/day) Ring of Sustenance (sleep 2 hours per day) Handy Haversack Hand of the mage (Mage hand at will) Small box with ink and inkpen - inside haversack Waterskin – inside haversack Wealth: 226 coins Total weight: 16 lb [/sblock] [sblock=Race and class traits] Tiefling: • +2 dexterity, +2 intelligence, -2 charisma (already included) • +2 on listen and spot checks (already included) • Darkness 1 per day • Darkvision (see 60 feet in pitch-dark) • Cold, fire, & electricity resistance 5 • "Native outsider." • Level adjustment +1 Wizard (Evoker): • Familiar / Alertness, etc. • Bonus Feats (already included) • High intelligence gains bonus spells daily • Specialist gets 1 extra evocation spell/level/day [/sblock] [sblock=Background + Appearance] Size: Medium Height: 1.70m Weight: 65 kg Skin: Silver Eyes: Black Hair: Red, beardless Ares is ... [/sblock] [/sblock] [/QUOTE]
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I6: Ravenloft (adapted to 3.x) - OOC Thread - CALLING MY PLAYERS!
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