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(IC) A Hard Time in Harrowdale
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<blockquote data-quote="Arkhandus" data-source="post: 4755014" data-attributes="member: 13966"><p><u>Northwest of Harrowdale Town</u></p><p></p><p>You take leave of the town for now, following Tarven and Merrick along the faint trail left by Rickard. After an hour of this, with Tarven checking the ground every so often to make sure he's got the trail, it becomes a little easier to follow, as it appears Rickard ran through this area before exhaustion kicked in; his footprints are pounded deeper into the soil and there are more broken twigs as you enter the Velarswood.</p><p></p><p>It's a fairly big forest, at least from your perspective on the ground, too far away to see the woods of Cormanthor proper in the distance, just a faint green haze along the horizon for you. It's obvious that Rickard didn't take a trail through the woods when he ran; you see the nearest cleared trail a few hundred yards away to the east, marked by a small sign over there; it's most obvious though because of the log toppled over near it, and the signs of lumberjacks being active in that area before (though no signs of anyone there at the moment; most of you are aware that the locals only cut into the Velarswood sparingly).</p><p></p><p>Tarven and Merrick lead you along Rickard's path through the woods, and you can hear the occasional unrecognizeable animal call sometimes, coming from deeper into the Velarswood. Some calls resembling a hoot, others a chirping, others a low canine baying. You travel just over an hour into the woods when you hear the sound of a few birds fluttering away suddenly, flying off and over the trees to leave. Tarven and Merrick look around warily, each carrying their crossbows. Something's close.</p><p></p><p><em>OOC: I need a Spot check and a Listen check from everyone. Also roll Initiative. Marching order would be appreciated. You're walking through light underbrush right now.</em></p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4755014, member: 13966"] [U]Northwest of Harrowdale Town[/U] You take leave of the town for now, following Tarven and Merrick along the faint trail left by Rickard. After an hour of this, with Tarven checking the ground every so often to make sure he's got the trail, it becomes a little easier to follow, as it appears Rickard ran through this area before exhaustion kicked in; his footprints are pounded deeper into the soil and there are more broken twigs as you enter the Velarswood. It's a fairly big forest, at least from your perspective on the ground, too far away to see the woods of Cormanthor proper in the distance, just a faint green haze along the horizon for you. It's obvious that Rickard didn't take a trail through the woods when he ran; you see the nearest cleared trail a few hundred yards away to the east, marked by a small sign over there; it's most obvious though because of the log toppled over near it, and the signs of lumberjacks being active in that area before (though no signs of anyone there at the moment; most of you are aware that the locals only cut into the Velarswood sparingly). Tarven and Merrick lead you along Rickard's path through the woods, and you can hear the occasional unrecognizeable animal call sometimes, coming from deeper into the Velarswood. Some calls resembling a hoot, others a chirping, others a low canine baying. You travel just over an hour into the woods when you hear the sound of a few birds fluttering away suddenly, flying off and over the trees to leave. Tarven and Merrick look around warily, each carrying their crossbows. Something's close. [I]OOC: I need a Spot check and a Listen check from everyone. Also roll Initiative. Marching order would be appreciated. You're walking through light underbrush right now.[/I] [/QUOTE]
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