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(IC) Against the Giants PBP Group 2
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<blockquote data-quote="Kobold Stew" data-source="post: 8634031" data-attributes="member: 23484"><p>The Colonel moves in hopes of keeping the doors shut, but he sees that two orcs have already reached the doors and open them. He curses. Perhaps, though, if they can clear away the two orcs, the doors can be shut before others come through.</p><p></p><p>With a twist of his wrist, he pulls fire down on one of the orcs. "Get the other one," the Colonel grunts to Donnell, dogging his heels.</p><p></p><p>Meanwhile, Donnell follows him (and attacks Orc 1?).</p><p></p><p>[ooc]Move 35' to R31 (if you accept 1 diagonal over 35')</p><p>Bonus: Misty step 30' to W29. (I wanted to hit W28, but that might be pushing it with the diagonals)</p><p>Action: Sacred Flame on Orc 2: DC 18 dex save or <a href="http://www.coyotecode.net/roll/lookup.php?rollid=260837" target="_blank">3d8=10</a> radiant damage (killing him).</p><p></p><p>Reaction ready if Orc 1 moves. </p><p></p><p>If the door can be closed, the colonel wants to close the door.</p><p></p><p>HP: 55/66. Spells left: 4, 2, 3, 3, 1.</p><p>And yes, I could have cast feather fall to avoid the damage, but the double 1 suggests it wouldn't have happened.[/ooc]</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 8634031, member: 23484"] The Colonel moves in hopes of keeping the doors shut, but he sees that two orcs have already reached the doors and open them. He curses. Perhaps, though, if they can clear away the two orcs, the doors can be shut before others come through. With a twist of his wrist, he pulls fire down on one of the orcs. "Get the other one," the Colonel grunts to Donnell, dogging his heels. Meanwhile, Donnell follows him (and attacks Orc 1?). [ooc]Move 35' to R31 (if you accept 1 diagonal over 35') Bonus: Misty step 30' to W29. (I wanted to hit W28, but that might be pushing it with the diagonals) Action: Sacred Flame on Orc 2: DC 18 dex save or [URL='http://www.coyotecode.net/roll/lookup.php?rollid=260837']3d8=10[/URL] radiant damage (killing him). Reaction ready if Orc 1 moves. If the door can be closed, the colonel wants to close the door. HP: 55/66. Spells left: 4, 2, 3, 3, 1. And yes, I could have cast feather fall to avoid the damage, but the double 1 suggests it wouldn't have happened.[/ooc] [/QUOTE]
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