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<blockquote data-quote="Snarf Zagyg" data-source="post: 9081243" data-attributes="member: 7023840"><p>Doc gave a thin smile, listening to the group. While he tended to abide the Colonel's wishes, he also knew that there was no use hankerin' for a fight when everyone's heart wasn't in it. Still, he couldn't help but wonder if there wasn't gonna be a reckonin' tomorrow. If not with those scoundrels in the tower, then certainly with the Sheriff in another time.</p><p></p><p>Doc was prepared to settle down and gamble and get his drink on with the posse as was his want, but couldn't help but notice that Kahru seemed full of the jitters. When he saw Kahru move away from the campfire late into the evening, Doc figured that his amigo might need someone to watch his back. Doc pulled together his winning, and then gave 'em back to the soldiers he was playing with with a nod. </p><p></p><p>Doc followed Kahru into the darkness. </p><p></p><p>[OOC]</p><p>I'm back! And Doc goes into the darkness in support of Kahru.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=281363" target="_blank">Stealth: 1D20+6 = [5]+6 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=281363" target="_blank"></a></p><p>Ugh. Doc calls on the spirits to further shield him.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=281364" target="_blank">Past Life: 1D6 = [4] = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=281364" target="_blank"></a></p><p></p><p><strong>Stealth=15</strong></p><p></p><p><em>Doc has added the Ring of Free Action into inventory. <u>Let me know if someone has a more pressing need for it.</u></em></p><p></p><p><strong>Doc</strong> AC14 HP 84/84 THP 0/13 HD 9/9 PP20 SSdc16 2/2 Wls 4/4 Crs 1/1 PL <strong>3</strong>/4 Wsp 1/1</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9081243, member: 7023840"] Doc gave a thin smile, listening to the group. While he tended to abide the Colonel's wishes, he also knew that there was no use hankerin' for a fight when everyone's heart wasn't in it. Still, he couldn't help but wonder if there wasn't gonna be a reckonin' tomorrow. If not with those scoundrels in the tower, then certainly with the Sheriff in another time. Doc was prepared to settle down and gamble and get his drink on with the posse as was his want, but couldn't help but notice that Kahru seemed full of the jitters. When he saw Kahru move away from the campfire late into the evening, Doc figured that his amigo might need someone to watch his back. Doc pulled together his winning, and then gave 'em back to the soldiers he was playing with with a nod. Doc followed Kahru into the darkness. [OOC] I'm back! And Doc goes into the darkness in support of Kahru. [url=http://roll.coyotecode.net/lookup.php?rollid=281363]Stealth: 1D20+6 = [5]+6 = 11 [/url] Ugh. Doc calls on the spirits to further shield him. [url=http://roll.coyotecode.net/lookup.php?rollid=281364]Past Life: 1D6 = [4] = 4 [/url] [B]Stealth=15[/B] [I]Doc has added the Ring of Free Action into inventory. [U]Let me know if someone has a more pressing need for it.[/U][/I] [B]Doc[/B] AC14 HP 84/84 THP 0/13 HD 9/9 PP20 SSdc16 2/2 Wls 4/4 Crs 1/1 PL [B]3[/B]/4 Wsp 1/1 [/OOC] [/QUOTE]
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