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<blockquote data-quote="Snarf Zagyg" data-source="post: 9349116" data-attributes="member: 7023840"><p>All the killin' had roused the spirits trapped deep within Doc, and he was seized with their passions, their memories ... and consumed with that dread feeling of fear that they all had, trapped at the moment of death. It had been a lonesome while since the Sheriff had demanded his due by collecting them, and Doc wasn't quite familiar with this sort of reckonin' risin' up on him, and lacked the spirt, or strong 'nuff spirits, to quell 'em </p><p></p><p>Caught up in the pain, he heard the sounds of battle around him as he was stumblin' round and snapped out of it, apprisin' hisself of the situation unfoldin'. He quickly took a position providing a little respite and focused the ire of his trapped spirits on an ugly ol' rustler, snapping off two quick shots. One of the uneasy souls wrestles free from Doc and screams along with the first bullet, inflicting the pain of death that Doc feels on the little doggie nearby, and liftin', just a little bit, Doc's burden.</p><p></p><p></p><p>[OOC]</p><p><strong><em>First, apologies to [USER=15132]@Steve Gorak[/USER] [USER=23484]@Kobold Stew[/USER] [USER=1125]@Tonguez[/USER] [USER=59816]@FitzTheRuke[/USER] ... and welcome [USER=15882]@TaranTheWanderer[/USER] !!!</em></strong></p><p><strong><em>I have been on a hiatus (and messaged Fitz) but I will be checking in regularly here. I actually had a draft ready to go yesterday, but y'all beat me to it and advanced the round. </em></strong></p><p></p><p>Doc moves to BB/30. (is that partial cover? not sure)</p><p>Hex on Armed HG. </p><p>Doc fires at Armed HG.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289779" target="_blank">First shot: 1D20+9 = [15]+9 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289779" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289780" target="_blank">Shot + Sneak + Hex: 1D10+5 = [1]+5 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289780" target="_blank">3D6 = [3, 4, 2] = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289780" target="_blank">1D6 = [6] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289780" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289781" target="_blank">Piercer Reroll: 1D10+5 = [6]+5 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289781" target="_blank"></a></p><p>First shot = <strong>26 </strong>damage to HG. (Sneak from ally).</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289782" target="_blank">Wail: 1D6 = [6] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289782" target="_blank"></a></p><p><strong>6 </strong>necrotic to dire wolf 2.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289783" target="_blank">Second Shot: 1D20+9 = [13]+9 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289783" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289785" target="_blank">Second Shot Damage: 1D10+5 = [5]+5 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289785" target="_blank">1D6 = [1] = 1</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289785" target="_blank"></a></p><p><strong>11 </strong>damage to HG </p><p></p><p></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9349116, member: 7023840"] All the killin' had roused the spirits trapped deep within Doc, and he was seized with their passions, their memories ... and consumed with that dread feeling of fear that they all had, trapped at the moment of death. It had been a lonesome while since the Sheriff had demanded his due by collecting them, and Doc wasn't quite familiar with this sort of reckonin' risin' up on him, and lacked the spirt, or strong 'nuff spirits, to quell 'em Caught up in the pain, he heard the sounds of battle around him as he was stumblin' round and snapped out of it, apprisin' hisself of the situation unfoldin'. He quickly took a position providing a little respite and focused the ire of his trapped spirits on an ugly ol' rustler, snapping off two quick shots. One of the uneasy souls wrestles free from Doc and screams along with the first bullet, inflicting the pain of death that Doc feels on the little doggie nearby, and liftin', just a little bit, Doc's burden. [OOC] [B][I]First, apologies to [USER=15132]@Steve Gorak[/USER] [USER=23484]@Kobold Stew[/USER] [USER=1125]@Tonguez[/USER] [USER=59816]@FitzTheRuke[/USER] ... and welcome [USER=15882]@TaranTheWanderer[/USER] !!! I have been on a hiatus (and messaged Fitz) but I will be checking in regularly here. I actually had a draft ready to go yesterday, but y'all beat me to it and advanced the round. [/I][/B] Doc moves to BB/30. (is that partial cover? not sure) Hex on Armed HG. Doc fires at Armed HG. [url=http://roll.coyotecode.net/lookup.php?rollid=289779]First shot: 1D20+9 = [15]+9 = 24 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=289780]Shot + Sneak + Hex: 1D10+5 = [1]+5 = 6 3D6 = [3, 4, 2] = 9 1D6 = [6] = 6 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=289781]Piercer Reroll: 1D10+5 = [6]+5 = 11 [/url] First shot = [B]26 [/B]damage to HG. (Sneak from ally). [url=http://roll.coyotecode.net/lookup.php?rollid=289782]Wail: 1D6 = [6] = 6 [/url] [B]6 [/B]necrotic to dire wolf 2. [url=http://roll.coyotecode.net/lookup.php?rollid=289783]Second Shot: 1D20+9 = [13]+9 = 22 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=289785]Second Shot Damage: 1D10+5 = [5]+5 = 10 1D6 = [1] = 1 [/url] [B]11 [/B]damage to HG [/OOC] [/QUOTE]
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