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(IC) Against the Giants PBP Group 2
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9479906" data-attributes="member: 7023840"><p>Doc watches Hoss advance to the door, bravely standin' athwart that entrance and takin' a vicious hit from the Big Ugly inside, while he saw his compadre fell Doc's target with that bothersome sword. <em>Gonna have to pay a little attention to that; a man with a pistol is one thing, but a pistol with a man is bad news.</em></p><p></p><p>Doc suddenly realized that the Big Ugly did a lot more than rough up Hoss, and feelin' a pang o' something he hadn't felt in some lonesome time, Doc quickly moved to a position to provide some cover for Hoss. He loosed off two quick shots from the peacemaker; the first hit its mark, but the second? Not even close.</p><p></p><p><em>Sheriff told me that attachments ain't got no business with a gunslinger. Only mess up the aim.</em></p><p></p><p>[OOC]</p><p>Doc moves to CL65 (Doc ignores terrain). This gives clear line of sight through door to target.</p><p>Doc moves Hex to HGT1 (bonus action).</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293044" target="_blank">First Shot, Second Shot: 1D20+9 = [10]+9 = <strong>19</strong></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293044" target="_blank">1D20+9 = [1]+9 = <strong>10</strong></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293044" target="_blank"></a></p><p></p><p>A hit and a miss.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293046" target="_blank">Damage: 1D10+5 = [7]+5 = <strong>12</strong></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293046" target="_blank">3D6 = [4, 6, 4] = <strong>14</strong></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293046" target="_blank">1D6 = [6] = <strong>6</strong></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=293046" target="_blank"></a></p><p></p><p><strong>32 damage</strong> to HGT1</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9479906, member: 7023840"] Doc watches Hoss advance to the door, bravely standin' athwart that entrance and takin' a vicious hit from the Big Ugly inside, while he saw his compadre fell Doc's target with that bothersome sword. [I]Gonna have to pay a little attention to that; a man with a pistol is one thing, but a pistol with a man is bad news.[/I] Doc suddenly realized that the Big Ugly did a lot more than rough up Hoss, and feelin' a pang o' something he hadn't felt in some lonesome time, Doc quickly moved to a position to provide some cover for Hoss. He loosed off two quick shots from the peacemaker; the first hit its mark, but the second? Not even close. [I]Sheriff told me that attachments ain't got no business with a gunslinger. Only mess up the aim.[/I] [OOC] Doc moves to CL65 (Doc ignores terrain). This gives clear line of sight through door to target. Doc moves Hex to HGT1 (bonus action). [url=http://roll.coyotecode.net/lookup.php?rollid=293044]First Shot, Second Shot: 1D20+9 = [10]+9 = [B]19[/B] 1D20+9 = [1]+9 = [B]10[/B] [/url] A hit and a miss. [url=http://roll.coyotecode.net/lookup.php?rollid=293046]Damage: 1D10+5 = [7]+5 = [B]12[/B] 3D6 = [4, 6, 4] = [B]14[/B] 1D6 = [6] = [B]6[/B] [/url] [B]32 damage[/B] to HGT1 [/OOC] [/QUOTE]
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