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(IC) Against the Giants PBP Group 2
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<blockquote data-quote="FitzTheRuke" data-source="post: 9494432" data-attributes="member: 59816"><p>With Kahru's report, the plan was fully hatched. The earth elemental spent forty minutes clearing a tunnel into the Great Hall, leaving the last few feet for a single, explosive rush upward. While the creature cleared rock, earth, and stone, Captain Caine's men hammered on the large doors, taking a few test-swings of their makeshift ram. The doors were enormous, and thick. Everything that could be done to weaken them was done. </p><p></p><p>When the time was right, operation Ankheg was a go, and the elemental lifted its powerful arms above it, moving stone mass to the very tips of its arm-like appendages. It smashed its way through. The Colonel & Gimlack, and a few soldiers who were closest by its feet, ready to move, were showered with rocks and dirt. And then the elemental was away, climbing out of the hole it left behind. The soldiers shouted, and the shouts carried to the pikemen and Caine, who still sat upon his horse in the courtyard. Caine blew a horn, and the pikemen began to swing their ram in earnest, smashing it against the steading's main doors.</p><p></p><p>In the hallway to the north-west, Doc, Donnell, Kahru, Tamanar, and a few soldiers stood by what was nominally a servant's entrance to and from the kitchens. Normally the door was designed to swing both-ways, and though the giants had barricaded it, they had only done the barest minimum to stop the door from being pulled, if one were strong enough to do so.</p><p></p><p>[ooc]The servant's door will need to be opened on Round 1, but it's going to take a dc20 STR check (Athletics will do, why not?) Kahru can give it a shot, and I'm sure Donnell or some soldiers can give him the help action for Advantage, but it WILL take his action, I'm afraid. Gimlak & the Colonel each need to make a dc14 STR Save, or enough rocks fall on them that they take 8 damage and are restrained. They can use an action to free themselves or each other. The debris will block the soldiers behind them from moving this round, but they will clear it with their turn. The elemental is free to attack, if the Colonel wants to order it to. Any questions? I'll post the round roller.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9494432, member: 59816"] With Kahru's report, the plan was fully hatched. The earth elemental spent forty minutes clearing a tunnel into the Great Hall, leaving the last few feet for a single, explosive rush upward. While the creature cleared rock, earth, and stone, Captain Caine's men hammered on the large doors, taking a few test-swings of their makeshift ram. The doors were enormous, and thick. Everything that could be done to weaken them was done. When the time was right, operation Ankheg was a go, and the elemental lifted its powerful arms above it, moving stone mass to the very tips of its arm-like appendages. It smashed its way through. The Colonel & Gimlack, and a few soldiers who were closest by its feet, ready to move, were showered with rocks and dirt. And then the elemental was away, climbing out of the hole it left behind. The soldiers shouted, and the shouts carried to the pikemen and Caine, who still sat upon his horse in the courtyard. Caine blew a horn, and the pikemen began to swing their ram in earnest, smashing it against the steading's main doors. In the hallway to the north-west, Doc, Donnell, Kahru, Tamanar, and a few soldiers stood by what was nominally a servant's entrance to and from the kitchens. Normally the door was designed to swing both-ways, and though the giants had barricaded it, they had only done the barest minimum to stop the door from being pulled, if one were strong enough to do so. [ooc]The servant's door will need to be opened on Round 1, but it's going to take a dc20 STR check (Athletics will do, why not?) Kahru can give it a shot, and I'm sure Donnell or some soldiers can give him the help action for Advantage, but it WILL take his action, I'm afraid. Gimlak & the Colonel each need to make a dc14 STR Save, or enough rocks fall on them that they take 8 damage and are restrained. They can use an action to free themselves or each other. The debris will block the soldiers behind them from moving this round, but they will clear it with their turn. The elemental is free to attack, if the Colonel wants to order it to. Any questions? I'll post the round roller.[/ooc] [/QUOTE]
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