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<blockquote data-quote="Steve Gorak" data-source="post: 9500217" data-attributes="member: 15132"><p>Gimlak moves closer to the fallen hill giant, and mentally punishes the two giants that dared to attack him. He also directs the whirling mass of debris towards the giant at the southern door.</p><p></p><p>[ooc]Move to AF64, and crouch for extra cover behind the crate or pillar (not sure what that is).</p><p></p><p></p><p>Action, cast twinned Tasha's mind whip on Hill giant 1 and the young hill giant. DC17 int save. On a failed save, the target takes 3d6 psychic damage, (<a href="https://www.coyotecode.net/roll/lookup.php?rollid=293525" target="_blank">12 for HG1 and 9 for YGH </a>if they fail their saves) and it can’t take a reaction until the end of its next turn. Moreover, on its next turn, it must choose whether it gets a move, an action, or a bonus action; it gets only one of the three. On a successful save, the target takes half as much damage and suffers none of the spell’s other effects.</p><p></p><p>note: use 2nd level spell slot and 2 spell points</p><p></p><p>Bonus action, mentally direct animated objects to attack HG3</p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack1/damage: 14/7</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack2/damage: 12/5</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack3/damage: 13/6</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack4/damage: 16/7</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack5/damage: 13/6</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack6/damage: 21/8</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack7/damage: 13/8</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack8/damage: 13/8</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack9/damage: 28/5 (crit)</a></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293527" target="_blank">Attack10/damage: 28/5 (crit)</a></p><p></p><p><a href="https://www.coyotecode.net/roll/lookup.php?rollid=293528" target="_blank">crit damage (2d4): 3</a></p><p></p><p>total damage (B): 68</p><p></p><p><strong>Gimlak</strong> AC18 HP 52/72 THP 0/14 HD 10/10 PP12 SSdc17 3/4 2/3 1/3 3/3 1/2 SpP 5/12[/ooc]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 9500217, member: 15132"] Gimlak moves closer to the fallen hill giant, and mentally punishes the two giants that dared to attack him. He also directs the whirling mass of debris towards the giant at the southern door. [ooc]Move to AF64, and crouch for extra cover behind the crate or pillar (not sure what that is). Action, cast twinned Tasha's mind whip on Hill giant 1 and the young hill giant. DC17 int save. On a failed save, the target takes 3d6 psychic damage, ([URL='https://www.coyotecode.net/roll/lookup.php?rollid=293525']12 for HG1 and 9 for YGH [/URL]if they fail their saves) and it can’t take a reaction until the end of its next turn. Moreover, on its next turn, it must choose whether it gets a move, an action, or a bonus action; it gets only one of the three. On a successful save, the target takes half as much damage and suffers none of the spell’s other effects. note: use 2nd level spell slot and 2 spell points Bonus action, mentally direct animated objects to attack HG3 [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack1/damage: 14/7[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack2/damage: 12/5[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack3/damage: 13/6[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack4/damage: 16/7[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack5/damage: 13/6[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack6/damage: 21/8[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack7/damage: 13/8[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack8/damage: 13/8[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack9/damage: 28/5 (crit)[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293527']Attack10/damage: 28/5 (crit)[/URL] [URL='https://www.coyotecode.net/roll/lookup.php?rollid=293528']crit damage (2d4): 3[/URL] total damage (B): 68 [B]Gimlak[/B] AC18 HP 52/72 THP 0/14 HD 10/10 PP12 SSdc17 3/4 2/3 1/3 3/3 1/2 SpP 5/12[/ooc] [/QUOTE]
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