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[IC] Creamsteak's Princes of Elemental Evil
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<blockquote data-quote="Steve Gorak" data-source="post: 6681800" data-attributes="member: 15132"><p>Thaliss intuitively reacts to the weapons approaching and an invisible shield suddenly appears, surrounding him, (hopefully) deflecting some of the barrage. </p><p></p><p>When he rationally grasps the situation, he focuses his mind and a large boulder appears around him, also engulfing Tolan, hiding them from the flying enemies</p><p></p><p>[ooc] cast shield as a reaction to surprise attack. Hoping to negate all damage!</p><p>[sblock=shield]</p><p>1st-level abjuration</p><p>Casting Time: 1 reaction, which you take w hen you are </p><p>hit by an attack or targeted by the magic missile spell </p><p>Range: Self </p><p>Components: V, S </p><p>Duration: 1 round</p><p>A n invisible barrier o f magical force appears and </p><p>protects you. Until the start o f your next turn, you have a </p><p>+5 bonus to AC, including against the triggering attack, </p><p>and you take no damage from magic missile.[/sblock]</p><p></p><p>Actions for the round: cast of silent image of a giant boulder located F to H, 4 to 6.</p><p>Thaliss also Moves to G6</p><p>Note: enemies (and allies) will need to use their actions to determine this is an illusion (intelligence (investigation) vs DC 15) unless they interact with it. My goal is to grant total cover within it.</p><p>[sblock=silent_image]</p><p>1st-level illusion</p><p>Casting Time: 1 action </p><p>Range: 60 feet</p><p>Components: V, S, M (a bit o f fleece)</p><p>Duration: Concentration, up to 10 minutes</p><p>You create the image o f an object, a creature, or so m e </p><p>other visible phenom enon that is no larger than a 15-foot </p><p>cube. The image appears at a spot within range and </p><p>lasts for the duration. The image is purely visual; it isn't </p><p>accom panied by sound, smell, or other sensory effects.</p><p>You can use your action to cause the image to move to </p><p>any spot within range. A s the im age changes location, </p><p>you can alter its appearance so that its movements </p><p>appear natural for the image. For example, if you create </p><p>an image o f a creature and move it, you can alter the </p><p>image so that it appears to be walking.</p><p>Physical interaction with the image reveals it to be an </p><p>illusion, be cause things can pass through it. A creature </p><p>that uses its action to examine the image can determine </p><p>that it is an illusion with a su ccessful Intelligence </p><p>(Investigation) check against your spell save DC. If a </p><p>creature discerns the illusion for what it is, the creature </p><p>can se e through the image</p><p>[/sblock][/ooc]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 6681800, member: 15132"] Thaliss intuitively reacts to the weapons approaching and an invisible shield suddenly appears, surrounding him, (hopefully) deflecting some of the barrage. When he rationally grasps the situation, he focuses his mind and a large boulder appears around him, also engulfing Tolan, hiding them from the flying enemies [ooc] cast shield as a reaction to surprise attack. Hoping to negate all damage! [sblock=shield] 1st-level abjuration Casting Time: 1 reaction, which you take w hen you are hit by an attack or targeted by the magic missile spell Range: Self Components: V, S Duration: 1 round A n invisible barrier o f magical force appears and protects you. Until the start o f your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.[/sblock] Actions for the round: cast of silent image of a giant boulder located F to H, 4 to 6. Thaliss also Moves to G6 Note: enemies (and allies) will need to use their actions to determine this is an illusion (intelligence (investigation) vs DC 15) unless they interact with it. My goal is to grant total cover within it. [sblock=silent_image] 1st-level illusion Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit o f fleece) Duration: Concentration, up to 10 minutes You create the image o f an object, a creature, or so m e other visible phenom enon that is no larger than a 15-foot cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn't accom panied by sound, smell, or other sensory effects. You can use your action to cause the image to move to any spot within range. A s the im age changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image o f a creature and move it, you can alter the image so that it appears to be walking. Physical interaction with the image reveals it to be an illusion, be cause things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a su ccessful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can se e through the image [/sblock][/ooc] [/QUOTE]
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