Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[IC] Creamsteak's Storm King's Thunder: Waterdeep
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kobold Stew" data-source="post: 7238298" data-attributes="member: 23484"><p>Bellalalalalinda is disappointed that she was unable to show off for her companions how good she was at climbing. Nevertheless, here they were, and there was some information. Four things struck her in the few words they had heard.</p><p></p><p>1. The giant referred to "we". She presumes that the giant means Zalto, but doesn't know.</p><p>2. The Zhentarim have a flask that the giant wants. While she recognizes that their chances against a giant are still pretty slim, their chances against capturing a single object like a flask are much better, and if they can get it, they'll have leverage with the giant. </p><p>3. The Zhentarim want to ransom a captive, though, a dwarf. They were pretty rude outside to her, but if they had the flask, they should do something to ensure that the dwarf gets freed too. She understands the motivations of these people now better.</p><p>4. Everybody has horses. That means that they can travel faster than we can, she thinks. </p><p></p><p>"The flask is key, she whispers. We need to get that before they give it to the giant. I'll bet it's with the Zhentarim outside." (This last is a guess, but she knows how fr she's travelled, and it seems reasonable.)</p><p></p><p>She suggests going back and seeing if talking to the horsemen outside helps, or else laying an ambush for whoever takes the flask from the outside group to this one when a signal is given. Doing so just inside the city walls might be the most effective, but it makes getting away tougher.</p><p></p><p>Unless they climb....</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 7238298, member: 23484"] Bellalalalalinda is disappointed that she was unable to show off for her companions how good she was at climbing. Nevertheless, here they were, and there was some information. Four things struck her in the few words they had heard. 1. The giant referred to "we". She presumes that the giant means Zalto, but doesn't know. 2. The Zhentarim have a flask that the giant wants. While she recognizes that their chances against a giant are still pretty slim, their chances against capturing a single object like a flask are much better, and if they can get it, they'll have leverage with the giant. 3. The Zhentarim want to ransom a captive, though, a dwarf. They were pretty rude outside to her, but if they had the flask, they should do something to ensure that the dwarf gets freed too. She understands the motivations of these people now better. 4. Everybody has horses. That means that they can travel faster than we can, she thinks. "The flask is key, she whispers. We need to get that before they give it to the giant. I'll bet it's with the Zhentarim outside." (This last is a guess, but she knows how fr she's travelled, and it seems reasonable.) She suggests going back and seeing if talking to the horsemen outside helps, or else laying an ambush for whoever takes the flask from the outside group to this one when a signal is given. Doing so just inside the city walls might be the most effective, but it makes getting away tougher. Unless they climb.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] Creamsteak's Storm King's Thunder: Waterdeep
Top