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[IC] Creamsteak's Storm King's Thunder: Waterdeep
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<blockquote data-quote="Creamsteak" data-source="post: 7347204" data-attributes="member: 552"><p>[ooc]Insert montage of the party traveling side by side with the good-natured frost giant Harshnag as they banter back and forth and gradually make their way to the SPine of the World Mountains while do-gooding and wrecking the occasional evil giants.[/ooc]</p><p></p><p>Mountains of ice and black rock form a sky-scraping wall of frigid peaks across the far north, which few creatures have the ability to surmount. Brutally cold winds, avalanches, and icy rifts are the least of a traveler’s problems in the Spine of the World. Tribes of giants, goblinoids, and orcs dwell there, holding every cavern or abandoned dwarven delve but those claimed by dragons.</p><p></p><p>To get to the Eye of the All-Father you must pass through Valley of Khedrun. The frozen vale on the southern fringe of the Spine of the World is named for a legendary dwarf hero who used his axe to carve out the homeland of the dwarves in the North from lands dark with wolves, orcs, and goblinoids. The Valley of Khedrun is haunted by the Great Worm tribe of Uthgardt barbarians.The frozen vale on the southern fringe of the Spine of the World is named for a legendary dwarf hero who used his axe to carve out the homeland of the dwarves in the North from lands dark with wolves, orcs, and goblinoids.</p><p></p><p>After two days traversing the desolate valley, Harshnag finds the pass. A 40-foot-wide, naturally formed stone causeway leads to the entrance of the Eye of the All-Father. Sheer cliffs plunge hundreds of feet on both sides of the route. The causeway is covered with a foot of snow.</p><p></p><p>[ooc]Take some time to update characters to 7th level and check in.[/ooc]</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 7347204, member: 552"] [ooc]Insert montage of the party traveling side by side with the good-natured frost giant Harshnag as they banter back and forth and gradually make their way to the SPine of the World Mountains while do-gooding and wrecking the occasional evil giants.[/ooc] Mountains of ice and black rock form a sky-scraping wall of frigid peaks across the far north, which few creatures have the ability to surmount. Brutally cold winds, avalanches, and icy rifts are the least of a traveler’s problems in the Spine of the World. Tribes of giants, goblinoids, and orcs dwell there, holding every cavern or abandoned dwarven delve but those claimed by dragons. To get to the Eye of the All-Father you must pass through Valley of Khedrun. The frozen vale on the southern fringe of the Spine of the World is named for a legendary dwarf hero who used his axe to carve out the homeland of the dwarves in the North from lands dark with wolves, orcs, and goblinoids. The Valley of Khedrun is haunted by the Great Worm tribe of Uthgardt barbarians.The frozen vale on the southern fringe of the Spine of the World is named for a legendary dwarf hero who used his axe to carve out the homeland of the dwarves in the North from lands dark with wolves, orcs, and goblinoids. After two days traversing the desolate valley, Harshnag finds the pass. A 40-foot-wide, naturally formed stone causeway leads to the entrance of the Eye of the All-Father. Sheer cliffs plunge hundreds of feet on both sides of the route. The causeway is covered with a foot of snow. [ooc]Take some time to update characters to 7th level and check in.[/ooc] [/QUOTE]
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