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[IC] Creamsteak's Storm King's Thunder: Waterdeep
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<blockquote data-quote="Steve Gorak" data-source="post: 7372673" data-attributes="member: 15132"><p>[ooc]</p><p></p><p>Thanks for this. FYI, Davaros has no damage resistance. I was refering to the oath of the ancients aura at level 7 that gives resistance to spells, in a 10 ft radius. Since Zagrevanje (the fire giant's sword) has a heat metal effect, I wanted to confirm that the damage resistance applied. I will assume it does unless you tell me otherwise.</p><p></p><p>Also, I can't remember if you gave us a bonus christmas feat for this game too. I will assume you did, and Davaros takes mounted combattant[/ooc]</p><p></p><p>Sitting proudly on his steed, Davaros sighs at the bloodshed that is sure to come. The barbarians had imposed this fight on them, and they didn't seem ready to change their minds. Drawing his sword, he readied himself for the pain to coms as he spoke its magic command. However, he was surprised that it was marginal compared to what he expected. The blacksmith's gloves seemed to help, but he felt the magic behind the protection, and whispered a thankful prayer.</p><p></p><p>As his drawn sword was set ablase, he mentally commanded his hose to move and attacked one of the barbarians in the front. Since there were many, and this could be a challenging fight, he ordered his steed to withdraw, and readied himself for the next charge.</p><p></p><p>[sblock=ooc] </p><p><strong>Horse</strong></p><p>I am using the stats of the base <a href="http://www.aidedd.org/dnd/monstres.php?vo=warhorse" target="_blank">warhorse</a></p><p></p><p>Move: 60 ft forward</p><p>Action: dash: move additioal 10 ft to let Davaros attack, and then move back 50 ft</p><p></p><p></p><p><strong>Davaros Silverfist</strong></p><p></p><p>Bonus action: activate Zagrevanje</p><p></p><p>Damage taken [roll0] divided by two from aura of warding minus 5 from blacksmith's gloves</p><p></p><p>Davaros action: Attack Barbarian, will use great weapon fighting -5 attack/+10 damage </p><p></p><p>Davaros has advantage because of the mounted combattant feat</p><p></p><p>Davaros attack 1 [roll1] </p><p>Davaros attack 1 advantage [roll2]</p><p>damage [roll3]+15</p><p>fire damage [roll4]</p><p></p><p>Davaros attack 2 [roll5]</p><p>Davaros attack 2 advantage [roll6]</p><p>damage [roll7]+15</p><p>fire damage [roll8]</p><p></p><p>Move: none (on horse)</p><p></p><p>Reaction: use reaction for +1 AC</p><p></p><p>HP: 60/60 minus fire damage from activating sword</p><p></p><p></p><p>AC:17 +1 use of reaction = 18</p><p></p><p>Spells:</p><p>level 1: 4/4 </p><p>level 2: 3/3</p><p></p><p>Lay on hands: 35/35 remaining</p><p></p><p>Divine health: immune to diseases</p><p>Aura of protection: +3 (cha) bonus to saves, 10ft radius fo friendly creatures, must be conscious.</p><p>Aura of warding: You and friendly creatures within 10 feet of you have resistance to damage from spells</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 7372673, member: 15132"] [ooc] Thanks for this. FYI, Davaros has no damage resistance. I was refering to the oath of the ancients aura at level 7 that gives resistance to spells, in a 10 ft radius. Since Zagrevanje (the fire giant's sword) has a heat metal effect, I wanted to confirm that the damage resistance applied. I will assume it does unless you tell me otherwise. Also, I can't remember if you gave us a bonus christmas feat for this game too. I will assume you did, and Davaros takes mounted combattant[/ooc] Sitting proudly on his steed, Davaros sighs at the bloodshed that is sure to come. The barbarians had imposed this fight on them, and they didn't seem ready to change their minds. Drawing his sword, he readied himself for the pain to coms as he spoke its magic command. However, he was surprised that it was marginal compared to what he expected. The blacksmith's gloves seemed to help, but he felt the magic behind the protection, and whispered a thankful prayer. As his drawn sword was set ablase, he mentally commanded his hose to move and attacked one of the barbarians in the front. Since there were many, and this could be a challenging fight, he ordered his steed to withdraw, and readied himself for the next charge. [sblock=ooc] [b]Horse[/b] I am using the stats of the base [url=http://www.aidedd.org/dnd/monstres.php?vo=warhorse]warhorse[/url] Move: 60 ft forward Action: dash: move additioal 10 ft to let Davaros attack, and then move back 50 ft [b]Davaros Silverfist[/b] Bonus action: activate Zagrevanje Damage taken [roll0] divided by two from aura of warding minus 5 from blacksmith's gloves Davaros action: Attack Barbarian, will use great weapon fighting -5 attack/+10 damage Davaros has advantage because of the mounted combattant feat Davaros attack 1 [roll1] Davaros attack 1 advantage [roll2] damage [roll3]+15 fire damage [roll4] Davaros attack 2 [roll5] Davaros attack 2 advantage [roll6] damage [roll7]+15 fire damage [roll8] Move: none (on horse) Reaction: use reaction for +1 AC HP: 60/60 minus fire damage from activating sword AC:17 +1 use of reaction = 18 Spells: level 1: 4/4 level 2: 3/3 Lay on hands: 35/35 remaining Divine health: immune to diseases Aura of protection: +3 (cha) bonus to saves, 10ft radius fo friendly creatures, must be conscious. Aura of warding: You and friendly creatures within 10 feet of you have resistance to damage from spells [/sblock] [/QUOTE]
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