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IC: Dichotomy's Age of Worms Redux, Part I
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<blockquote data-quote="Dichotomy" data-source="post: 3130408" data-attributes="member: 12941"><p>While Nav and Boldak both wait to decide on their best action, Trenton and Alexis both flee outside.</p><p></p><p>As the bleeding warriors clear the path, Boldak closes to get in range and flings his makeshift alchemist fire. Unfortunately, he misses and the flask bounces inside the office, and the cloth torn from his shirt failed to light.</p><p></p><p>Braving the rain to get more food, the spiders follow outside. The vermin crawl atop of both Boldak and Nav. Boldak bleeds profusely and looks as badly off as Trenton. However, Nav fairs even worse and collapses, succumbing to his wounds.</p><p></p><p><a href="http://img201.imageshack.us/my.php?image=outsideofficeeo3.png" target="_blank"><img src="http://img201.imageshack.us/img201/8485/outsideofficeeo3.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>[sblock=OOC]Nav: delays</p><p>Boldak: delays</p><p>Trenton: doublemoves outside</p><p>Alexis: doublemove outisde</p><p>Boldak: takes delayed action; I decided that you wanted to not have a range increment; if that was wrong, explain better next time; attack 2+3=5 miss; miss thrown weapon position roll 6 (NE of target); % roll to see if it lit-70, failed to light</p><p>Swarm: moves to cover Nav and Boldak; auto swarm damage: B-3, N-3; poison fort save: B-10+6=16 success, N-15+3=18 success; save for nauseation: B-18+4=22 success, N-19+3=22 success</p><p>Nav: stablization %-6 (lucky); stops bleeding</p><p></p><p>Init & status</p><p>Trenton: 12 damage</p><p>Alexis: 5 damage</p><p>Boldak: 9 damage</p><p>Swarm: 4 damage</p><p>Nav: 8 damage; unconcious but stable</p><p></p><p>On the crappy map, the black spot at the top is the door. I also just realized that I'd forgotten to mention the fact that you guys have been able to take AoOs agaist the swarm a whole lot. The point being that you all clearly realize now that your weapons or whatever you have can't hurt it (not that you'd been going that route).[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3130408, member: 12941"] While Nav and Boldak both wait to decide on their best action, Trenton and Alexis both flee outside. As the bleeding warriors clear the path, Boldak closes to get in range and flings his makeshift alchemist fire. Unfortunately, he misses and the flask bounces inside the office, and the cloth torn from his shirt failed to light. Braving the rain to get more food, the spiders follow outside. The vermin crawl atop of both Boldak and Nav. Boldak bleeds profusely and looks as badly off as Trenton. However, Nav fairs even worse and collapses, succumbing to his wounds. [URL=http://img201.imageshack.us/my.php?image=outsideofficeeo3.png][IMG]http://img201.imageshack.us/img201/8485/outsideofficeeo3.th.png[/IMG][/URL] [sblock=OOC]Nav: delays Boldak: delays Trenton: doublemoves outside Alexis: doublemove outisde Boldak: takes delayed action; I decided that you wanted to not have a range increment; if that was wrong, explain better next time; attack 2+3=5 miss; miss thrown weapon position roll 6 (NE of target); % roll to see if it lit-70, failed to light Swarm: moves to cover Nav and Boldak; auto swarm damage: B-3, N-3; poison fort save: B-10+6=16 success, N-15+3=18 success; save for nauseation: B-18+4=22 success, N-19+3=22 success Nav: stablization %-6 (lucky); stops bleeding Init & status Trenton: 12 damage Alexis: 5 damage Boldak: 9 damage Swarm: 4 damage Nav: 8 damage; unconcious but stable On the crappy map, the black spot at the top is the door. I also just realized that I'd forgotten to mention the fact that you guys have been able to take AoOs agaist the swarm a whole lot. The point being that you all clearly realize now that your weapons or whatever you have can't hurt it (not that you'd been going that route).[/sblock] [/QUOTE]
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