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IC: Dichotomy's Age of Worms Redux, Part I
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<blockquote data-quote="Dichotomy" data-source="post: 3239832" data-attributes="member: 12941"><p><strong>Day 7</strong></p><p></p><p>As the group camps near the entrance, their rest is thankfully safe. The rest of the day passes, and then the night as well, without event. By the next morning, Alexis has regained enough strength to wake up. But Alendar is still unconscious, though improved from the day before.</p><p>[sblock=OOC]You guys can keep talking if you want, but I decided in the interest of getting o3 back into the game, I'd move this forward.</p><p></p><p>I decided that, since it was still pretty early in the day, I'd treat it as a full day rest, rather than 8 hours (I'm assuming you are just waiting for the next morning). I've also given you the benefit of the doubt on long-term care heal checks, but only regarding the unconscious people.</p><p></p><p>Status</p><p>Boldak: 0 damage</p><p>Viktor: 9 damage</p><p>Breth</p><p>Alexis: 7 damage</p><p>Alendar: 11 damage; still unconscious[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3239832, member: 12941"] [b]Day 7[/b] As the group camps near the entrance, their rest is thankfully safe. The rest of the day passes, and then the night as well, without event. By the next morning, Alexis has regained enough strength to wake up. But Alendar is still unconscious, though improved from the day before. [sblock=OOC]You guys can keep talking if you want, but I decided in the interest of getting o3 back into the game, I'd move this forward. I decided that, since it was still pretty early in the day, I'd treat it as a full day rest, rather than 8 hours (I'm assuming you are just waiting for the next morning). I've also given you the benefit of the doubt on long-term care heal checks, but only regarding the unconscious people. Status Boldak: 0 damage Viktor: 9 damage Breth Alexis: 7 damage Alendar: 11 damage; still unconscious[/sblock] [/QUOTE]
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IC: Dichotomy's Age of Worms Redux, Part I
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