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IC: Dichotomy's Age of Worms Redux, Part II
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<blockquote data-quote="Dichotomy" data-source="post: 3296531" data-attributes="member: 12941"><p>Boldak quickly rushes at the beetle and scores a fair hit.</p><p></p><p>That is quickly followed by a spell flung from Breth's fingertip that sears the vermin.</p><p></p><p>Viktor moves to take position in the room. While it doesn't stop him from moving, the instant he gets inside, he feels unnaturally tired.</p><p></p><p>Alendar quickly skirts into the room, and shakes his head to remove a sudden weakened feeling. The elf nocks and arrow and waits for a shot.</p><p></p><p>The beetle spews forth a stream of acid, just as the other did yesterday, but Boldak and Viktor shake of the effects without a second thought.</p><p></p><p>As the creature takes a step back, Alendar fires. His aim is true, and the beetle drops dying to the floor.</p><p>[sblock=OOC]Boldak: charges 1; 18+5=23, hit; 5 damage (yes, that includes the sneak attack)</p><p>Breth: moves; magic missle 1; 3 damage</p><p>Viktor: moves; will save 8+4=12, fail; fatigued; dodge bonus against 1</p><p>Alendar: moves; will save 7+1=8, fail; fatigued; readies to attack</p><p>Beetle: sprays B & V with acid; fort saves B-20!, success; V-10+9=19, success; five-foot step</p><p>Alendar: ready triggers; 15+6=21, hits AC modified by cover; 8 damage</p><p></p><p>Init & Status</p><p>Boldak (22): 1 damage</p><p>Breth (16): 3 damage</p><p>Viktor (16): 1 damage; <a href="http://www.d20srd.org/srd/conditionSummary.htm#fatigued" target="_blank">fatigued</a></p><p>Alendar (15): 3 damage; fatigued</p><p>Beetle (11): 16 damage; unconscious and dying</p><p>Alexis (8): 3 damage[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3296531, member: 12941"] Boldak quickly rushes at the beetle and scores a fair hit. That is quickly followed by a spell flung from Breth's fingertip that sears the vermin. Viktor moves to take position in the room. While it doesn't stop him from moving, the instant he gets inside, he feels unnaturally tired. Alendar quickly skirts into the room, and shakes his head to remove a sudden weakened feeling. The elf nocks and arrow and waits for a shot. The beetle spews forth a stream of acid, just as the other did yesterday, but Boldak and Viktor shake of the effects without a second thought. As the creature takes a step back, Alendar fires. His aim is true, and the beetle drops dying to the floor. [sblock=OOC]Boldak: charges 1; 18+5=23, hit; 5 damage (yes, that includes the sneak attack) Breth: moves; magic missle 1; 3 damage Viktor: moves; will save 8+4=12, fail; fatigued; dodge bonus against 1 Alendar: moves; will save 7+1=8, fail; fatigued; readies to attack Beetle: sprays B & V with acid; fort saves B-20!, success; V-10+9=19, success; five-foot step Alendar: ready triggers; 15+6=21, hits AC modified by cover; 8 damage Init & Status Boldak (22): 1 damage Breth (16): 3 damage Viktor (16): 1 damage; [url=http://www.d20srd.org/srd/conditionSummary.htm#fatigued]fatigued[/url] Alendar (15): 3 damage; fatigued Beetle (11): 16 damage; unconscious and dying Alexis (8): 3 damage[/sblock] [/QUOTE]
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IC: Dichotomy's Age of Worms Redux, Part II
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