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IC: Dichotomy's Age of Worms Redux, Part II
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<blockquote data-quote="Dichotomy" data-source="post: 3337814" data-attributes="member: 12941"><p>[sblock=OOC]Guys, I want to keep this moving so that we can get Ti back in the game.[/sblock]</p><p>Alexis, knowing that ghosts are difficult to turn, but not knowing whether it was impossible, attempts to use her divine energy to drive the undead away. However, her attempt is completely ignored by the ghost.</p><p></p><p>While Viktor and Boldak quickly climb up the rope, Alendar takes a step back and reflexively fires an arrow. As expected, it does absolutely no good.</p><p></p><p>The manifested ghost, with a leer on its face, actually flies <em>into</em> Alendar's body. The elf turns to the others. While the elf speaks with his own voice, the look in his eyes and the words he uses are clearly not Alendar's own.</p><p></p><p><span style="color: skyblue">"Stop, please!"</span> the ghost says using the elf's mouth.</p><p></p><p><span style="color: skyblue">"I have been here countless decades, punished for abandoning my family in a time of need. Over these years, I have seen explorers like you come and go. The trap in the walls kills most of them, but others have left in humiliation, unable to pass through the far metal door. I am unable to leave the way you came because of my curse, but I am able to push through the far wall. Beyond is a glorious chamber of strange carvings and a pillar of air. And there's a catch on the other side of the door that opens it without a problem. I'll trigger it for you if you take my bones from here and bury them with my family on a farmstead just beyond Diamond Lake. Do this for me, and I will be free. I assure you there is no other way through that door."</span></p><p>[sblock=OOC]Alexis: turns, 3+5=8, max hit dice of 1; fails</p><p>Viktor: moves, draws</p><p>Alendar: 5 foot step, shoots; can't possibly hit it</p><p>Boldak: moves</p><p>2: moves into L's square; malevolence ability; will save 2+1=3, fail</p><p></p><p>Status & Init:</p><p>Alendar (13): 5 damage</p><p>Boldak (20): 1 damage</p><p>2:</p><p>Alexis (12): 8 damage</p><p>Viktor (10): 3 damage[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3337814, member: 12941"] [sblock=OOC]Guys, I want to keep this moving so that we can get Ti back in the game.[/sblock] Alexis, knowing that ghosts are difficult to turn, but not knowing whether it was impossible, attempts to use her divine energy to drive the undead away. However, her attempt is completely ignored by the ghost. While Viktor and Boldak quickly climb up the rope, Alendar takes a step back and reflexively fires an arrow. As expected, it does absolutely no good. The manifested ghost, with a leer on its face, actually flies [i]into[/i] Alendar's body. The elf turns to the others. While the elf speaks with his own voice, the look in his eyes and the words he uses are clearly not Alendar's own. [color=skyblue]"Stop, please!"[/color] the ghost says using the elf's mouth. [color=skyblue]"I have been here countless decades, punished for abandoning my family in a time of need. Over these years, I have seen explorers like you come and go. The trap in the walls kills most of them, but others have left in humiliation, unable to pass through the far metal door. I am unable to leave the way you came because of my curse, but I am able to push through the far wall. Beyond is a glorious chamber of strange carvings and a pillar of air. And there's a catch on the other side of the door that opens it without a problem. I'll trigger it for you if you take my bones from here and bury them with my family on a farmstead just beyond Diamond Lake. Do this for me, and I will be free. I assure you there is no other way through that door."[/color] [sblock=OOC]Alexis: turns, 3+5=8, max hit dice of 1; fails Viktor: moves, draws Alendar: 5 foot step, shoots; can't possibly hit it Boldak: moves 2: moves into L's square; malevolence ability; will save 2+1=3, fail Status & Init: Alendar (13): 5 damage Boldak (20): 1 damage 2: Alexis (12): 8 damage Viktor (10): 3 damage[/SBLOCK] [/QUOTE]
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IC: Dichotomy's Age of Worms Redux, Part II
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