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IC: Dichotomy's Age of Worms Redux, Part III
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<blockquote data-quote="Dichotomy" data-source="post: 3477682" data-attributes="member: 12941"><p><strong>Finishing Day 16</strong></p><p></p><p>Kushnak, the half-orc war-priest of the little-known Kelanen has been traveling with Eskard, the half-orc powerhouse. Given Eskard's fairly obvious prowess and the ease with which Kushnak has been able to put that to use, the two have found their working relationship simple and mutually beneficial. </p><p></p><p>While traveling, the half-orcs met Nethezar, an odd human cleric devoted to magic. Nethezar is a healthy, though not strapping, 5'8" 180 pound, prematurely bald man. The others have found him to be a very mixed-bag. Sometimes he seems aloof and distant. Other times he is serene and even pleasant. Still other times he is intense and speaks with a burning fire in both his voice and eyes. Regardless of his eccentricities, he has shown himself to be an asset. In his heavy armor, he can take a blow. He also channels positive energy, allowing him to heal his companions and fairly effectively turn the undead. Lastly, his study of magic allows him to use some magical items and cast certain spells that are normally the purview of wizards.</p><p></p><p>Not one to look a gift horse in the mouth, at least inasmuch as Nethezar is an asset to Kushnak's cause, the half-orc war-priest has inquired little as to Nethezar's motives. It seems to be the case that Nethezar has no cause or purpose beyond the finding of magic and knowledge, and adventuring is an interesting and profitable way to find such, as long as one is willing to face the inherent risk.</p><p></p><p>After an interesting barroom brawl, Erdolliel, the elven rogue, joined up with the group to add her talents.</p><p></p><p>Just this evening, the four made their way into Diamond Lake and found it to likely be the worst place they have seen in their travels. As the group comes into town, they naturally gravitate toward a place where they can find refreshments. Upon asking anyone in town, they take the briefest look at the half-orcs, especially Eskard, and immediately point you to the Feral Dog.</p><p></p><p>Once inside the Dog, the character of the place becomes quite apparent. It also becomes apparent (after everyone pauses to see the newcomers arrival and quickly return to their drinking and games) that while their presence is noted, they do fit in with the crowd, with Nethezar only a slight exception.</p><p>[sblock=OOC]I guess we're a go. worthley, Bazrim is present and, like everyone else, notes the crew. I'm trying to avoid railroading this any further, so you're gonna have to work it out from here, I guess.[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3477682, member: 12941"] [b]Finishing Day 16[/b] Kushnak, the half-orc war-priest of the little-known Kelanen has been traveling with Eskard, the half-orc powerhouse. Given Eskard's fairly obvious prowess and the ease with which Kushnak has been able to put that to use, the two have found their working relationship simple and mutually beneficial. While traveling, the half-orcs met Nethezar, an odd human cleric devoted to magic. Nethezar is a healthy, though not strapping, 5'8" 180 pound, prematurely bald man. The others have found him to be a very mixed-bag. Sometimes he seems aloof and distant. Other times he is serene and even pleasant. Still other times he is intense and speaks with a burning fire in both his voice and eyes. Regardless of his eccentricities, he has shown himself to be an asset. In his heavy armor, he can take a blow. He also channels positive energy, allowing him to heal his companions and fairly effectively turn the undead. Lastly, his study of magic allows him to use some magical items and cast certain spells that are normally the purview of wizards. Not one to look a gift horse in the mouth, at least inasmuch as Nethezar is an asset to Kushnak's cause, the half-orc war-priest has inquired little as to Nethezar's motives. It seems to be the case that Nethezar has no cause or purpose beyond the finding of magic and knowledge, and adventuring is an interesting and profitable way to find such, as long as one is willing to face the inherent risk. After an interesting barroom brawl, Erdolliel, the elven rogue, joined up with the group to add her talents. Just this evening, the four made their way into Diamond Lake and found it to likely be the worst place they have seen in their travels. As the group comes into town, they naturally gravitate toward a place where they can find refreshments. Upon asking anyone in town, they take the briefest look at the half-orcs, especially Eskard, and immediately point you to the Feral Dog. Once inside the Dog, the character of the place becomes quite apparent. It also becomes apparent (after everyone pauses to see the newcomers arrival and quickly return to their drinking and games) that while their presence is noted, they do fit in with the crowd, with Nethezar only a slight exception. [sblock=OOC]I guess we're a go. worthley, Bazrim is present and, like everyone else, notes the crew. I'm trying to avoid railroading this any further, so you're gonna have to work it out from here, I guess.[/sblock] [/QUOTE]
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