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IC: Dichotomy's Age of Worms Redux, Part III
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<blockquote data-quote="Dichotomy" data-source="post: 3499173" data-attributes="member: 12941"><p>The stone key does indeed open the unmarked door. The door opens to reveal a tunnel much in contrast with both the chamber with the pool and the area through the broken door of the Hextorites. Rather than smooth and crafted, the tunnel before you seems like little more than natural fissure in rock. The walls and floor are rough and uneven, making the walls easier to climb, but the floor more difficult to tread upon. There is also no light to be seen within. The light from the elevator chamber shows rough steps leading down into the cave into darkness.</p><p><a href="http://imageshack.us" target="_blank"><img src="http://img168.imageshack.us/img168/6456/56134197rg5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>[sblock=OOC]North is up. You guys are entering from the east. I'm sorry. The map is not good quality at all. I'm not sure why this one is so fuzzy.</p><p></p><p>Unless I note otherwise, there are no light sources save any you have. Further, the floor/ground is <a href="http://www.d20srd.org/srd/wilderness.htm" target="_blank">difficult terrain</a>.[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3499173, member: 12941"] The stone key does indeed open the unmarked door. The door opens to reveal a tunnel much in contrast with both the chamber with the pool and the area through the broken door of the Hextorites. Rather than smooth and crafted, the tunnel before you seems like little more than natural fissure in rock. The walls and floor are rough and uneven, making the walls easier to climb, but the floor more difficult to tread upon. There is also no light to be seen within. The light from the elevator chamber shows rough steps leading down into the cave into darkness. [URL=http://imageshack.us][IMG]http://img168.imageshack.us/img168/6456/56134197rg5.png[/IMG][/URL] [sblock=OOC]North is up. You guys are entering from the east. I'm sorry. The map is not good quality at all. I'm not sure why this one is so fuzzy. Unless I note otherwise, there are no light sources save any you have. Further, the floor/ground is [url=http://www.d20srd.org/srd/wilderness.htm]difficult terrain[/url].[/sblock] [/QUOTE]
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