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IC: Dichotomy's Age of Worms Redux, Part III
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<blockquote data-quote="Dichotomy" data-source="post: 3590330" data-attributes="member: 12941"><p>Eskard hacks down another of the eyeless humanoids. But as the warrior moves over the fallen body, both survivors swing. One manages to connect, and the barbarian begins to grow pale from the loss of blood.</p><p></p><p>Bazrim, the picture of despiration, fires his wand at the brute's face. Flame explodes. As the light fades, the dwarf sees the burnt form of his predator lying on the ground before him.</p><p></p><p>Erdolliel swallows her unneeded taunt and quickly moves back to the others still fighting.</p><p></p><p>Kushnak tries to strike down one of the remaining foes, but the creature's armor manages to absorb the blow.</p><p></p><p>Nethezar nearly throws himself down the slope to get next to the heavily wounded, but now safe, Bazrim. <span style="color: orange">"Damn dwarf. Boccob watches out for you."</span></p><p></p><p>The two remaining humanoids strike at the weakened Eskard. The first misses, but the second brings the warrior to the ground.</p><p><a href="http://img337.imageshack.us/my.php?image=83060500xk6.png" target="_blank"><img src="http://img337.imageshack.us/img337/3193/83060500xk6.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>[sblock=OOC]worthley emailed me giving his general desire on a course of action, so I'm proceeding with that in mind.</p><p></p><p>Eskard: attacks 4, 18+ hit, 16 damage, drops; moves</p><p>5 & 6: AoOs, 1 hits, 6 damage, disables S</p><p>Bazrim: <em>scorching ray</em> wand 9, 16+ hit, 13 damage, drops</p><p>Erdolliel: moves, climb 18+ (I'm assuming you'd go back to the others)</p><p>Kushnak: attacks 6, 7+ miss</p><p>Nethezar: climbs down to B (15+, 18+)</p><p>5 & 6: both attack S, 6 hits, 6 damage, drops S</p><p></p><p>Next Round</p><p>Eskard: 7 stabilizes</p><p></p><p>Status & Init</p><p>Eskard: 43 damage; unconscious & stable; dodge v 6; aid: 0 temp hps, +1 to hit and saves v fear, 32 rounds</p><p>Bazrim: 22 damage</p><p>Erdolliel: 1 damage; dodge v 9</p><p>Kushnak: 2 damage; readied; bear's endurance, 37 rounds</p><p>Nethezar: 2 damage</p><p>5: 9 damage</p><p>6:[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3590330, member: 12941"] Eskard hacks down another of the eyeless humanoids. But as the warrior moves over the fallen body, both survivors swing. One manages to connect, and the barbarian begins to grow pale from the loss of blood. Bazrim, the picture of despiration, fires his wand at the brute's face. Flame explodes. As the light fades, the dwarf sees the burnt form of his predator lying on the ground before him. Erdolliel swallows her unneeded taunt and quickly moves back to the others still fighting. Kushnak tries to strike down one of the remaining foes, but the creature's armor manages to absorb the blow. Nethezar nearly throws himself down the slope to get next to the heavily wounded, but now safe, Bazrim. [color=orange]"Damn dwarf. Boccob watches out for you."[/color] The two remaining humanoids strike at the weakened Eskard. The first misses, but the second brings the warrior to the ground. [URL=http://img337.imageshack.us/my.php?image=83060500xk6.png][IMG]http://img337.imageshack.us/img337/3193/83060500xk6.th.png[/IMG][/URL] [sblock=OOC]worthley emailed me giving his general desire on a course of action, so I'm proceeding with that in mind. Eskard: attacks 4, 18+ hit, 16 damage, drops; moves 5 & 6: AoOs, 1 hits, 6 damage, disables S Bazrim: [i]scorching ray[/i] wand 9, 16+ hit, 13 damage, drops Erdolliel: moves, climb 18+ (I'm assuming you'd go back to the others) Kushnak: attacks 6, 7+ miss Nethezar: climbs down to B (15+, 18+) 5 & 6: both attack S, 6 hits, 6 damage, drops S Next Round Eskard: 7 stabilizes Status & Init Eskard: 43 damage; unconscious & stable; dodge v 6; aid: 0 temp hps, +1 to hit and saves v fear, 32 rounds Bazrim: 22 damage Erdolliel: 1 damage; dodge v 9 Kushnak: 2 damage; readied; bear's endurance, 37 rounds Nethezar: 2 damage 5: 9 damage 6:[/sblock] [/QUOTE]
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IC: Dichotomy's Age of Worms Redux, Part III
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